Shinji Ikari (Earth-616)/Powers and Abilities Part 4

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Powers and Abilities Part 3

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Tranquil State
 * Tranquil State Shinji can remain calm in virtually any situation, allowing them to think with perfect clarity even when under extreme emotional or physical distress. Users can endure mental stress and is essentially immune to emotion manipulation and highly resistant to torture.
 * Tranquil State Shinji can remain calm in virtually any situation, allowing them to think with perfect clarity even when under extreme emotional or physical distress. Users can endure mental stress and is essentially immune to emotion manipulation and highly resistant to torture.
 * Tranquil State Shinji can remain calm in virtually any situation, allowing them to think with perfect clarity even when under extreme emotional or physical distress. Users can endure mental stress and is essentially immune to emotion manipulation and highly resistant to torture.


 * Fear Masking
 * Avoid hesitating in some situations.
 * Give the impression that one is immune to pain.
 * Fear Inducement/Intimidation by demonstrating the total disregard of pain or willingness to do anything to achieve their goal.
 * May allow Empaths to use their powers with greater ease.
 * Maximum Concentration Capacity by thinking clearly in dangerous situations.
 * Tranquil Combat

Variations
Calm State Apathy|Emotionless Shell  Tranquil Emotions
 * Enter or be in a state of absolute serenity/tranquility.
 * Temporarily or permanently empty oneself of emotion. It allows the user to operate at peak efficiency by blocking out any external distractions, which may alter the properties of the user's Chi Manipulation/chi.
 * Users can channel the power of their emotions while maintaining complete focus and control.


 * Aura Manipulation
 * Chi Manipulation
 * Clear Mind
 * Empathy
 * Enhanced Wits
 * Fear Masking
 * Indomitable Will
 * Martial Arts Intuition
 * Pain Suppression
 * Serenity Inducement
 * Spiritual Meditation
 * Tranquil Activity


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Omni Profession
 * Omni Profession Shinji can perform, have, learn/leared and master every single job, class, skill, study, hobby, field of research, profession, etc., imaginable or unimaginable at the same time. Allowing him to take on any role or purpose they wish or required, regardless of space, time or even location. Even being in more then one place at once and/or arriving before he has left.
 * Omni Profession Shinji can perform, have, learn/leared and master every single job, class, skill, study, hobby, field of research, profession, etc., imaginable or unimaginable at the same time. Allowing him to take on any role or purpose they wish or required, regardless of space, time or even location. Even being in more then one place at once and/or arriving before he has left.
 * Omni Profession Shinji can perform, have, learn/leared and master every single job, class, skill, study, hobby, field of research, profession, etc., imaginable or unimaginable at the same time. Allowing him to take on any role or purpose they wish or required, regardless of space, time or even location. Even being in more then one place at once and/or arriving before he has left.

Shinji can even is able to defy logic by the being the only individual/person performing all the occupations or their functions despite the contradiction/paradoxes that would imply.

Shinji can seamlessly go from one profession or skill to another without pause or effort, no matter how different or contradictory the occupations are from each other. Unlike Omni-Action, user is more focused on performing/mastering jobs/professions or classes/studies rather then just doing every single possible action at once.


 * Adaptive Mind
 * Encyclopedic Knowledge
 * Experience Intuition
 * Multi-Focus
 * Multipresence
 * Paradox Inducement
 * Path Changer
 * Profession Manipulation
 * Skill Adaptation
 * Supertasking
 * Talent Manipulation

Techniques

 * Omni-Intuition
 * Replacement
 * Self-Sufficiency
 * Singular Reality Existence
 * Task Manipulation


 * Infinite Experience
 * Meta-Learning
 * Omni-Action
 * Omnicompetence
 * Purpose Manipulation
 * Purpose Assignment
 * Purpose Defiance
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Intuitive Aptitude
 * Intuitive Aptitude Shinji can instantly learn and understand the workings and mechanics of anything, regardless of how simple or complex. He can comprehend the complexity and exactness of events, organisms, objects, subjects, fields, powers, etc. without the need of long-term or special education, or explanation.
 * Intuitive Aptitude Shinji can instantly learn and understand the workings and mechanics of anything, regardless of how simple or complex. He can comprehend the complexity and exactness of events, organisms, objects, subjects, fields, powers, etc. without the need of long-term or special education, or explanation.
 * Intuitive Aptitude Shinji can instantly learn and understand the workings and mechanics of anything, regardless of how simple or complex. He can comprehend the complexity and exactness of events, organisms, objects, subjects, fields, powers, etc. without the need of long-term or special education, or explanation.

Intuition, also called Discernment or Instinct, is the ability to "just know" personal information about an object, subject, or occurrence, including sensing how others will react to something that the user does or when something is about to happen. This ability is innate and cannot be turned off. A faculty of this ability allows the user to also (or instead) intuit spiritual truths and principles (sensing the presence of evil/danger/people that dislike the user, a feeling that one should or shouldn’t go somewhere, or the right thing to do in a situation); this faculty is called Gnosis.


 * Adoptive Muscle Memory/Adoptive/Instructive Muscle Memory

Techniques

 * Adaptive Learning
 * Intuitive Replication


 * Ability Intuition - knowledge of abilities and how they work. Also allows user to immediately & perfectly assess others abilities.
 * Action Intuition/Action Intuition - possess innate knowledge about how to act at times.
 * Anatomical Intuition aka Bodily Intuition - knowledge of the name, appearance, location and function of every part in the body. This ability can be used to detect the physical limits and weaknesses of every body part/body system of any living creatures. (human, animal, plant, alien).
 * Chemical Intuition - ability to have innate knowledge of all types and forms of chemicals and chemistry.
 * Craft Improvisation - ability to improvise in any craft or skill.
 * Efficacy Intuition - knowledge of how to make the best use of oneself or one's abilities.
 * Escape Artistry/Escape Intuition aka Situational/Danger Escape Intuition, Evasion Intuition or Situational/Danger Evasion Intuition - ability to intuit how to avoid danger, allow one to perceive what part of an area is least dangerous, and how to get there with the least harm.
 * Fighting Instinct - ability to intuitively/instinctively handle any combat situation by any means.
 * Geometry Intuition - ability to intuitively/instinctively understand anything about geometry.
 * Intuitive Perception - analyze and instantly comprehend anything perceived.
 * Limit Intuition - possess innate knowledge about the limits of anything.
 * Love Intuition -possess innate knowledge about love and romance
 * Magic Intuition - possess intuitively/instantly understanding of magic knowing intuitively/instantly how to perform magic and spells.
 * Mathematical Intuition - understand math, logic, and deduction/inductive reasoning. Can easily do all calculations in head.
 * Mechanical Intuition - understanding of mechanics and electronics, user can observe random scattered "junk" and subconsciously/effortlessly create detailed schematics (in their head) then create an complex/effective creation or device using "junk".
 * Medical Intuition - knowledge/intuition of the healing properties of subjects in one's environment. Allows one to come up with treatments.
 * Movement Intuition - knowledge of how to use or make the best of one's or others' movement capabilities.
 * Musical Intuition - immediate understanding and use any and all instruments, and musical notes with the proficiency of a master. With this ability one only needs to touch an instrument before they instantly become proficient in it. Also gives the user perfect pitch hearing.
 * Physics Intuition - comprehend the branch of science concerned with the nature and properties of matter and energy. User can discern the subject matter which includes mechanics, heat, light and other radiation, sound, electricity, magnetism, and the structure of atoms.
 * Predator Instinct - possesses instincts innate to a predatory creature, one with this ability can discern numerous factors of a situation that make them a master of pursuit and capture. This includes what move a foe will make, where it is headed (if the user is in the foe’s proximity, or knows the foe fairly well), as well as how to effectively cause a foe to play right into one’s hands in combat/pursuit.
 * Pressure Point Intuition - pinpoint the pressure point in a person and act accordingly of what the pressure point does and suspends the person.
 * Prey Instinct - instincts innate to a prey creature. One with this ability can discern numerous factors of a situation that make them a master of evasion. This includes how much of a threat a foe poses (what move he will make, where he is going, and if these things relate to bringing harm to the user), as well as how to hide without giving away one’s presence, and how to preserve energy when running.
 * Reaction Intuition/Reaction Intuition - knowledge/intuition about how to react in situations.
 * Rhythm Intuition - knowledge/intuition of the rhythm and fluctuation of the soundwaves.
 * Science Intuition - have intuitive knowledge and skill in all forms and levels of science, technology, engineering,and programming.
 * Seduction Intuition - intuitive seductive and sexual skills, user is be able to seduce anyone, and always provide immense sexual pleasure to anyone including oneself.
 * Microbial Communication|Sickness Intuition]] - to innately and subconsciously know as well as interpret different kinds of diseases and what effects that they have on their recipient, including how best to utilize them for various purposes.
 * Enhanced Socialness/Social Intuition aka Common Touch - intuitively determine how to interact with subjects. One with this ability could tell exactly what to say to interact with certain people, or tell the rank of a person within a group. The user also gains a great voice, eloquence, and charisma.
 * Survival Intuition - Intuition know all survival skills for all types of environments and being able to work effortlessly in those environments.
 * Weapon Proficiency - immediate understanding and use any and all weapons with the proficiency of a master. Someone with this ability need only to pick up a weapon before they instantly become proficient in it.


 * Agriculture Intuition: to have innate understanding of Agriculture/Aquaculture.
 * Alien Intuition: to have innate understanding of alien species, languages and technology.
 * Animal Intuition: to have innate understanding of animals.
 * Answer Intuition: to know the answer to any question or problem one happens to experience.
 * Artistic Intuition: to have skills, techniques and/or knowledge in artistic activities and all forms of art.
 * Aviation Intuition: to have extraordinary skill in piloting aircrafts, spacecrafts, etc.
 * Botany Intuition: to have innate knowledge of plants and fungi.
 * Business Intuition: to have innate knowledge of how to run businesses and companies.
 * Change Sense: to have innate knowledge of any change made.
 * Chaos Sense: to have innate knowledge of anything chaos related.
 * Chronological Intuition: to understand an object, a person, or a system to the smallest aspects from different timelines.
 * City Intuition: to have knowledge about any kind of city and its inhabitants.
 * Computer Operation Intuition: to have skills and knowledge at operating computers.
 * Mystery Solving/Conspiracy Intuition: to have skill to understand the lies and secrets.
 * Criminology Intuition: to have innate knowledge of how to perform perfect crimes and run criminal organizations without leaving a trace.
 * Culinary Intuition: to master all culinary skills and techniques.
 * Danger Intuition: to detect impending threats.
 * Deception Intuition : to be good con artist and intricate liar.
 * Path to Victory/Decision Intuition : to be innately capable of ensuring success and victory through a certain sequence of choices.
 * Definition Intuition: to know the definitions of anything.
 * Desire Intuition: to know the deepest desires of anyone.
 * Detail Intuition: to notice any and all details, no matter how small.
 * Elucidation: to innately understand complex concepts.
 * Excavation Intuition: to know about excavating things.
 * Experimentation: to innately detected the concepts of an experiment.
 * Fashion Intuition: to have innate understanding, knowledge and skills in fashion.
 * Game Intuition: to possess great skills in playing games.
 * Genetics Intuition:  to have innate understanding of genetics.
 * Hairdressing Intuition to possess intuitive knowledge and/or skill in hairdressing.
 * Hacking Intuition: to possess intuitively high skills in hacking machinery and technological systems.
 * History Reading/History Intuition: to possess intuitive and accurate knowledge and understanding of all historical events.
 * Humor Intuition: to be innately skilled in telling jokes or using humor.
 * Hunting Intuition: to innately have to be highly skilled in hunting any and all prey.
 * Housekeeping Aptitude: to possess intuitive aptitude for housekeeping.
 * Interrogation Intuition: to innately know how to extract information from an opponent through different forms of interrogation.
 * Juggling Intuition: to have greatly enhanced skills in juggling.
 * Killing Intuition: to have perfect intuition on killing styles.
 * Law Intuition: to understand various laws.
 * Leadership Intuition:  To have innate understanding of how to be a great leader
 * Omnilingualism/Linguistic Intuition: to understand, write, read and speak all forms of languages, fluently.
 * Literary Intuition: to have intuitive understanding of literary techniques and styles.
 * Logic Intuition: to innately know all of the reasons for anything.
 * Maintenance Intuition: to have intuitive knowledge on how to groom and maintain oneself and others.
 * Magicians Intuition: to have a talent of deception through stage performances.
 * Martial Arts Intuition: to intuitively understand all Martial Arts.
 * Material Intuition: to verify what a compound object is made up of.
 * Mech Piloting Intuition: to have extraordinary skill in piloting mechs/mecha/giant robots.
 * Navigation Intuition: to have innate knowledge on navigating through any area.
 * Opportunity Sense: to have innate sense of opportunities and how to seize them.
 * Order Sense: to have innate knowledge on anything order related.
 * Paranormal Expertise: to have innate knowledge and information about the entire paranormal world and all supernatural phenomenon.
 * Path Sense: to have innate knowledge on which paths can be taken.
 * Pedagogy Intuition: to understand education and teaching.
 * Performance Art Intuition: to understand performance arts.
 * Photographic Deduction: Intuitively observe environment and deduces any connections to situations and process them extremely fast.
 * Planetary Intuition/Planetary Intuition: to possess intuitive knowledge and understanding of planets/worlds.
 * Poisoning Intuition: to possess intuitive knowledge and/or skill in the use of poisonous substances.
 * Preparation Time Intuition: to be intuitive in using prep time for either combative or non-combative purposes.
 * Psionic Intuition: to gain knowledge through psionic means.
 * Psychological Intuition: to understand the way the mind works to the smallest details. Allows user to detect lies, and perform perfect cold-readings.
 * Rescue Intuition/Rescue Intuition]]: to possess intuitive knowledge and/or skill in rescuing.
 * Religion Intuition: to possess innate knowledge and understanding of every form of faith, religion, and belief.
 * Riders Aptitude: to possess extraordinary driving and riding skills.
 * Sarcasm Intuition: to be innately skilled in making witty remarks and sarcastic mocks.
 * Science-Magic Intuition: to possess intuitive/instant understanding science and magic.
 * Sex Specialist - to possess intuitive and expertise understanding of sex.
 * Spatial Intuition: to understand the angles and mapping of areas with adjusting.
 * Special Ops Mastery: to possess innate knowledge and skills on how to handle and complete any and all special operations.
 * Sport Intuition: to have skill and knowledge in certain or various sports.
 * Enhanced Stuntmanship/Stunt Intuitio: to have skill and knowledge in doing stunts.
 * Temporal Intuition]]: to innately know the date and time.
 * Trading Intuition: to have skill and knowledge in selling/trading.
 * Trapping Intuition: to proficiently create a variety of unique and difficult traps for others to fall for.
 * Universal Intuition/Universal Intuition]]: to possess intuitive knowledge and understanding of universes/dimensions.
 * Vehicle Intuition: to operate a variety of different vehicles (cars, aircraft, etc.) with ease.
 * Video Game Intuition: to play any kind of video game with ease.
 * Weakness Detection: to intuitively observe anything and instantly understand the weakness of anything, including people, objects, relationships, societies, structures, organizations, laws of nature, etc.


 * Combined with Empathic Mimicry, the user can gain Intuitive Empathic Replication.
 * Enhanced Intuition
 * Encyclopedic Knowledge
 * Peak Human Intelligence/Enhanced/Enhanced Intelligence
 * Enhanced Wisdom
 * Enlightenment
 * Hypercognition
 * Instant Learning
 * Intuitive Precognition
 * Knowledge Replication
 * Neuro-Psychic Knowledge
 * Numerical Precision
 * Omni-Intuition
 * Omnicompetence
 * Psionic Intuition


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Absolute Wisdom
 * Absolute Wisdom Shinji's intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in existance. He can always make the wisest decision regardless of any situation and can also avoid absolutely any mistakes. Shinji has essentially limitless wisdom. Shinji has the greatest, most supreme understanding and realization of concepts, common sense, people, things, events or situations, resulting in the ability to apply perceptions, judgements, and actions while keeping these understandings. It often requires control of one's emotional reactions (the "passions") so that universal principles, reasons, and knowledge prevail to determine one's actions.
 * Absolute Wisdom Shinji's intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in existance. He can always make the wisest decision regardless of any situation and can also avoid absolutely any mistakes. Shinji has essentially limitless wisdom. Shinji has the greatest, most supreme understanding and realization of concepts, common sense, people, things, events or situations, resulting in the ability to apply perceptions, judgements, and actions while keeping these understandings. It often requires control of one's emotional reactions (the "passions") so that universal principles, reasons, and knowledge prevail to determine one's actions.
 * Absolute Wisdom Shinji's intellectual faculties (memory, calculation, learning, creativity, etc.) transcend virtually all other sentient beings in existance. He can always make the wisest decision regardless of any situation and can also avoid absolutely any mistakes. Shinji has essentially limitless wisdom. Shinji has the greatest, most supreme understanding and realization of concepts, common sense, people, things, events or situations, resulting in the ability to apply perceptions, judgements, and actions while keeping these understandings. It often requires control of one's emotional reactions (the "passions") so that universal principles, reasons, and knowledge prevail to determine one's actions.

Wisdom is also the comprehension of what is true combined with optimum judgement as to what action to take. Great wisdom and understanding may be a quality of the user regardless of age and experience. level of wisdom a being can attain.

Difference from Intelligence

 * Intelligence is the capacity to acquire and apply knowledge.
 * Wisdom is the accumulated knowledge that gives the ability to discern or judge what is true, right, or lasting; gives the common sense; gives insight.

There is a wealth of a difference between the two terms. Intelligence is normally construed to be the amount of information gathered in the mind. Wisdom on the other hand is the intelligence that we gain in the process of learning from the experiences and mistakes that we commit. Therefore through wisdom one will not make any errors with the decision the individual takes.


 * Ability Intuition
 * Ability Learning
 * Absolute Creativity
 * Accelerated Perception
 * Accelerated Thought Process
 * Causality Perception
 * Cosmic Awareness
 * Encyclopedic Knowledge
 * Enhanced Brain Capacity
 * Enhanced Concentration Capacity
 * Enhanced Memory/Panmnesia
 * Enlightenment
 * Infinite Experience
 * Instant Learning
 * Intuitive Perception
 * Multi-Focus
 * Parallel Processing
 * Tactical Genius


 * Absolute Condition
 * Absolute Mind
 * Accelerated Development
 * Causality Perception
 * Encyclopedic Knowledge
 * Hyper Instincts
 * Hyper Mind
 * Hypercognition
 * Hypercompetence
 * Intelligence Infinitum
 * Maximum Brain Capacity
 * Numerical Precision
 * Omega Physiology
 * Omnicompetence
 * Omnifabricating
 * Omnilingualism
 * Omni-Perception
 * Omniscience
 * Pattern Sense
 * Transcendent Physiology
 * Transcendent Science/Almighty Science
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Infinite Experience
 * Infinite Experience Shinji has endless/infinite experience, having done anything/everything no matter how impossible/unlikely or illogical it is or might be. He has done every job, visited every location/non-location, learned every skill, read every book, lived every life, etc. Essentially having walked a mile in everyone's shoes. Nothing can surprise him anymore because there is nothing he haven't done or tried before.
 * Infinite Experience Shinji has endless/infinite experience, having done anything/everything no matter how impossible/unlikely or illogical it is or might be. He has done every job, visited every location/non-location, learned every skill, read every book, lived every life, etc. Essentially having walked a mile in everyone's shoes. Nothing can surprise him anymore because there is nothing he haven't done or tried before.
 * Infinite Experience Shinji has endless/infinite experience, having done anything/everything no matter how impossible/unlikely or illogical it is or might be. He has done every job, visited every location/non-location, learned every skill, read every book, lived every life, etc. Essentially having walked a mile in everyone's shoes. Nothing can surprise him anymore because there is nothing he haven't done or tried before.

Rather then simply knowing everything, Shinji has personally experienced and done everything there is to do.


 * 4th Wall Awareness
 * Calm State
 * Claircognizance
 * Complete Arsenal
 * Craft Improvisation
 * Dream Replication
 * Enhanced Preparedness/Enhanced/Supernatural Preparedness
 * Event Experiencing
 * Experience Mimicry
 * Experience Sharing
 * History Recording
 * Indexing
 * Infinite Resourcefulness
 * Memory Reliving
 * Meta-Learning
 * Mystery Solving
 * Omni-Action
 * Omni Incarnation Awareness
 * Future Life Awareness
 * Past Life Awareness
 * Omnilegence
 * Encyclopedic Knowledge
 * Omnilingualism
 * Omni Profession
 * Optimal Finesse
 * Planeswalking
 * Reality Selection
 * Skill Adaptation

Techniques

 * Absolute Access
 * Answer Intuition
 * Meta Memory
 * Meta Searching
 * Meta Time Travel
 * Future Interaction
 * Past Interaction
 * Past Life Power Access
 * Personal Probability Manipulation
 * Selective Unity
 * Totality Connection
 * Fictional Transcendence


 * Choicifery
 * Enlightenment
 * Experience Intuition
 * Experience Manipulation
 * Hyper Experience
 * Omnicompetence
 * Supreme Observation


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Body Supremacy
 * Body Supremacy Shinji has complete control over his’s muscles, bones, veins, neurons, etc. being able to move with remarkable grace, athletic and acrobatic skill. Shinji can control his flesh and blood to move at both his conscious and subconscious command, which allows him to take control over his motions, augment himself and to resist forced motor control by others (as by Possession, Telepathy, Telekinesis and Blood Manipulation).
 * Body Supremacy Shinji has complete control over his’s muscles, bones, veins, neurons, etc. being able to move with remarkable grace, athletic and acrobatic skill. Shinji can control his flesh and blood to move at both his conscious and subconscious command, which allows him to take control over his motions, augment himself and to resist forced motor control by others (as by Possession, Telepathy, Telekinesis and Blood Manipulation).
 * Body Supremacy Shinji has complete control over his’s muscles, bones, veins, neurons, etc. being able to move with remarkable grace, athletic and acrobatic skill. Shinji can control his flesh and blood to move at both his conscious and subconscious command, which allows him to take control over his motions, augment himself and to resist forced motor control by others (as by Possession, Telepathy, Telekinesis and Blood Manipulation).


 * Accelerated Body
 * Accelerated Muscle Development
 * Adaptive Development
 * Adaptive Metabolism
 * Auxiliary Condition
 * Altered Chemistry
 * Body Physics Manipulation
 * Experientially Induced Powers
 * Flawless Coordination
 * Hyper Self-Awareness
 * Maximum Bodily Capacity
 * Maximum Brain Capacityand Mindshifting
 * Maximum Concentration Capacity and Enhanced Concentration Capacity
 * Efficient Body
 * Positional Adaptation
 * Self-Sufficiency
 * Self-Sustenance
 * Unexchanged Condition]]

Techniques

 * 100% Muscle Usage: Utilize one's own peak/superhuman potential.
 * Adoptive Muscle Memory: Imitating others actions/motions perfectly.
 * Bio-Energy Manipulation: Will all the biological energy from one's body.
 * Bio-Electricity Manipulation: Will all the biological electricity from one's body.
 * Body Adjustment: Adjust the body's capabilities at will.
 * Body Recreation: Remake one's body from scratch.
 * Body Temperature Manipulation: Control the temperature in the body.
 * Body Chemistry Manipulation: Will the natural bodily solutions into action.
 * Adrenal Manipulation: Conscious control of one's Adrenalin secretion.
 * Endorphin Activation: Conscious control of one's endorphin secretion.
 * Body Function Empowerment: Gain strength from ones bodily functions.
 * Bodily Fluid Manipulation: Conscious control of one's physiological excretions.
 * Bodily Mass Manipulation: Conscious control over personal mass and density.
 * Bodily Motion Manipulation: Conscious control over physical movement.
 * Flowmotion: Fluidly move both in and out of combat.
 * Bodily Position Manipulation/Bodily Position Manipulation: Control bodily positions.
 * Bodily Rotation Manipulation: Control bodily rotations.
 * Bodily Vibration Manipulation: Control bodily vibrations.
 * Self-Velocity Manipulation: Consciously direct your inter atomic motion in the direction you wish to go.
 * Cache: Suppress/Contain body effects and release at will when needed.
 * Cardiology Manipulation: Adjust cardiac functions from slowing to accelerating pulses.
 * Blood Pressure Manipulation: Complete control over the blood flow of oneself.
 * Feign Death: Fake the appearance of death.
 * Vein Manipulation: Manipulate vein and arteries.
 * Digestive Manipulation: Conscious commandeering of dietary assimilation process.
 * Digestive Assimilation Willing the breakdown and assimilation of foriegn elements into the body to reinforce anatomy and biology.
 * Consumptive Learning Readout useful information from any and all consumables.
 * Endopathy: Will ones cellular/genetic structure to change and bend on the fly. (Self only)
 * Autonomous Body Parts: Consciously animate ones extremities, utilizing their remaining facilities for movement.
 * Anatomical Liberation: Separate and reattach dissociated body parts on command.
 * Cellular Activation: Consciously stimulate the cellular activity within one's own body.
 * Genetic Access: Access the entire genetic code.
 * Malleable Anatomy: Shift and mold everything about users physiology to ones desired effect. (Self only)
 * Genetic Mimicry: Emulate the DNA patterns of others.
 * Technology Imitation: Create internalized bio-mechanical facsimiles of functioning motor apparatus's.
 * Tight Space Maneuvering: Compress ones body structure to excavate narrow spaces.
 * Self-Regeneration Manipulation: Willing one's own flesh to mend itself.
 * Accelerating Regeneration: Expedite and augment the process of physical recovery dependent on damage intake.
 * Age Shifting: Controlling the process at which genes and cells expire enabling the stagnation, acceleration to the reversal of physical age.
 * Telomere Reduction: Via willing the reduction of one's genes.
 * Telomere Regeneration: Through consciously extending their telomeres.
 * Connective Tissue Manipulation: Order individual cell clusters holding tissue together to dis/reconnect.
 * Nerve Regeneration: Users can utilize extensive self-neural reparation.
 * Regenerative Healing Factor: Command oneself to mend and recover faster and more efficiently.
 * Semi-Immortality/Immortality: Through absolute control over every single iota of one's being down to their cellular division or genetic condition.
 * Identity Manipulation: Physically/Mentally alternate personal genetic background. (Self)
 * Eye Color Manipulation: Will the differences in eye colors.
 * Hair Color Manipulation: Will the differences in hair color.
 * Skin Color Manipulation: Change the color of once's skin.
 * Immune System Manipulation: Have full control over the immunity system to fight any form of illness.
 * Contaminant Immunity: By willing the body to expunge foreign pathogens within it.
 * Infestation Rejection: Reject parasites and expel them from one's body.
 * Intoxication Recovery: Consciously will the intoxication out of ones body.
 * Poison Recovery: Consciously will toxins from one's body.
 * Instinct Manipulation: Will both the conscious and subconscious aspects of ones mind. (Self only)
 * Anatomical Intuition: Instinctively understand everything about one's body and how it works.
 * Internal System Mimicry
 * Intravenous Exoskeleton: Will one's circulatory system to be reinforced.
 * Limiter Removal: Remove one's own subconscious limiters.
 * Metabolic Manipulation: Control one's own bodily functions.
 * Metabolization: Use anything and everything as digestible resources.
 * Nerve Manipulation: Controlling one's own physical being comes in part from being able to control it's entire sensory system.
 * Neural Impulse Manipulation: Harness the one's personal synapses and neural impulses in the body at will.
 * Physical Augmentation: Mentally focus one's somatic capabilities to their fullest degree.
 * Bodily Attribute Augmentation: Focus on a specific bodily attributes and enhance/increase them at will.
 * Prehensility: Manipulate the physical flexibility of your anatomical extremities.
 * Prehensile Nervous System: Use nerves in a coordinated fashion.
 * Prehensile Skin: Use skin in a coordinated fashion.
 * Replenishment: Replenish one's self from low energy.
 * Respiratory System Manipulation: The user can control his own respiratory system even at the cellular level.
 * Selective Attention: Selectively concentrate on any part of the body.
 * Ability Focus: Focus on any form of natural abilities in the body for further support in effects and progress.
 * Durability Concentration: Concentrate on one's physical durability with effective results.
 * Energy Concentration: Concentrate on one's physical energy to any degree in effect.
 * Motion Concentration: Concentrate the motion in the physical body for more enhancing effects in physical movement to move anywhere with ease.
 * Sense Focusing: Will the sense to a much higher degree by concentration.
 * Parabolic Hearing: Will one's hearing to a great distance.
 * Telescopic Vision: Will one's vision to see from great distance.
 * Strength Concentration: Concentrate on one's physical body strength for maximum efforts.
 * Self-Hardness Manipulation: Alternate the physical resilience of individual body parts at an atomic level. Either becoming as hard as diamond in an instant or as pliable as taffy in short order as well.
 * Self-Manipulative Puppetry: Control the one's own motor functions regardless of what state their body is in.
 * Reflex Manipulation: Consciously manipulate their reflexes.
 * Enhanced Reflexes: Enhance your reflexes.
 * Reflex Immunity: Negate your own reflexes.
 * Unimpaired Activity: Be able move/act normally and unimpaired no matter the form of disability.
 * Feign Damage: Fake the appearance or condition of damage.
 * Injury Immunity: Be unaffected by any harm to retain their ability to function on any level.
 * Self-Muscle Manipulation: Control and contort the resilience & tensile strength of ones own muscle structure.
 * Muscle Independence/Muscle Independence: Will ones body to move independently of musculature exertion.
 * Muscle Mass Enhancement: Will one's muscles to expand to increase strength, speed, stamina, and durability.
 * Muscle Mass Weakening: Will one's muscle to reduce to decrease strength, speed, stamina, and durability.
 * Transitionlessness/Transitionlessness: Compartmentalize wasteful movements through beginning/ending body motion instantly.
 * Vein Manipulation: Conscious control over the circulatory system.
 * Vision Manipulation: Will one's vision to enhance, reduce or remove for further effects.
 * Night Vision: Will one's eyes to react more sensitively to low light conditions.
 * Voice Manipulation: Will one's vocal cords to make any sound.
 * Omnitone: Utilize one's voice to make any tone.
 * Vocal Replication: Duplicate any sound one hears using one's vocal chords
 * Voice Masking: Change one's voice to mask the original tone.


 * Accelerated Bodily Production
 * Accelerated System Development
 * Biological Manipulation
 * DNA Manipulation
 * Cell Manipulation
 * Body Manipulation
 * Brain Manipulation
 * Elasticity
 * Hair Manipulation
 * Joint Manipulation
 * Muscle Manipulation
 * Nail Manipulation
 * Skin Manipulation
 * Enhanced Condition/Enhanced/Supernatural Condition/Supernatural/Absolute Condition
 * Enhanced Mind/Enhanced/Supernatural Mind/Supernatural/Absolute Mind
 * Imaginative Condition]
 * Limiter Removal
 * Living Power Plant
 * Living Factory
 * Organic Manipulation
 * Evolution Manipulation
 * Health Manipulation
 * Personal Mastery
 * Persuasion
 * Reality Condition
 * Self Supremacy
 * Ultimate Jactitation
 * Unrestricted Movement


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Absolute Charisma
 * Absolute Charisma Shinji possesses the highest level of charm Anything/Anyone can obtain in existence. Shinj is are able to sway any sentient being to completely agree with him on a biased argument or to join his cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the Shinji's immense charm.
 * Absolute Charisma Shinji possesses the highest level of charm Anything/Anyone can obtain in existence. Shinj is are able to sway any sentient being to completely agree with him on a biased argument or to join his cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the Shinji's immense charm.
 * Absolute Charisma Shinji possesses the highest level of charm Anything/Anyone can obtain in existence. Shinj is are able to sway any sentient being to completely agree with him on a biased argument or to join his cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the Shinji's immense charm.


 * Absolute Command
 * Command Inducement
 * Authority
 * Domination
 * Boundless Influence
 * Convinced Inevitability
 * Empathy
 * Empathic Conversion
 * Entity Lordship
 * Sentience Manipulation
 * Overwhelming Influence
 * Psychological Intuition
 * Desire Intuition
 * Persuasion
 * Psychological Combat
 * Subliminal Seduction
 * Enchanted Allure
 * Mind Control
 * Seductive Magnetism
 * Social Magnetism
 * Subordination Manipulation
 * Army Manipulation
 * Companion Allegiance
 * Population Control
 * Supernatural Voice
 * World Manipulation
 * Civilization Manipulation
 * Society Manipulation

Techniques

 * Charisma Bestowal
 * Fanaticism Inducement


 * Absolute Beauty
 * Absolute Condition
 * Temptation Embodiment
 * Omniarch


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Omni Identity
 * Omni Identity Shinji has the complete identity and/or self of all people/beings/everyone that exists, could exist and/or will exist in a single body/form. from all civilizations and more in one person all the way toven being everyone you ever have or ever will meet, as well as all alternate/parallel versions of people you will or won't meet rolled into one. When Shinji say "I am everyone.", he does not speaking metaphorically.
 * Omni Identity Shinji has the complete identity and/or self of all people/beings/everyone that exists, could exist and/or will exist in a single body/form. from all civilizations and more in one person all the way toven being everyone you ever have or ever will meet, as well as all alternate/parallel versions of people you will or won't meet rolled into one. When Shinji say "I am everyone.", he does not speaking metaphorically.
 * Omni Identity Shinji has the complete identity and/or self of all people/beings/everyone that exists, could exist and/or will exist in a single body/form. from all civilizations and more in one person all the way toven being everyone you ever have or ever will meet, as well as all alternate/parallel versions of people you will or won't meet rolled into one. When Shinji say "I am everyone.", he does not speaking metaphorically.

Unlike Mind Hive, User has a central consciousness/personality that all the identities/selves share, and they can easily shift their appearance and identity whenever they choose to become someone else to talk to. They may or may not have only a single mind, despite being thousands/millions/etc/Unlimited/Infinite of different identities existing within him at the same time.

There is no we when referring to a user of this, as they may have always been everyone in one person from the start. Even calling them composite/collective isn't technically correct either, since no fusion of souls, minds or bodies is involved in the users existence. They just are.


 * Amalgamation
 * Death Connection
 * Existence Link
 * Existential Manifestations
 * Hybrid Embodiment
 * Life Connection
 * Omni-Empowerment
 * Omnifarious
 * Omnipresence
 * Personal Mastery
 * Relative Appearance Alteration
 * Selective Unity
 * Total Mimicry
 * Transcendent Connection
 * World Connection

Techniques

 * Boundless Inner World
 * Indexing
 * DNA Indexing
 * Meta Memory
 * Replacement


 * 10th Dimension Physiology
 * Absolute Embodiment
 * Collective Entity Physiology


 * Absolute Existence
 * Culmination
 * Identity Manipulation
 * Omni-Embodiment
 * Disposition Embodiment
 * Prime Being
 * Prime Source
 * Unimind
 * Unity
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Indomitable Will
 * Indomitable Will Shinji has unnaturally strong willpower, enabling him to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control, and Subliminal Seduction. Through his will, Shinji can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against him, up to the point of cheating death and pushing himself past his own limitations.
 * Indomitable Will Shinji has unnaturally strong willpower, enabling him to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control, and Subliminal Seduction. Through his will, Shinji can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against him, up to the point of cheating death and pushing himself past his own limitations.
 * Indomitable Will Shinji has unnaturally strong willpower, enabling him to be immune to all forms of temptation including Subordination Manipulation, Telepathy, Mind Control, and Subliminal Seduction. Through his will, Shinji can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against him, up to the point of cheating death and pushing himself past his own limitations.


 * Ability Transcendence - Exceed one's own limitations through perseverance.
 * Accelerated Development - Be determined to learn at a fast rate.
 * Combat Empowerment - Increases one's fighting spirit.
 * Control Negation - Because your mind and body are yours, and will stay yours through shear willpower.
 * Enhanced Determination - Express your determination with all your might.
 * Enhanced Survivability - Overcome physical issues to continue functioning.
 * Survival Empowerment
 * Fearlessness - Be brave and fearless.
 * High Resistance - Resist many things through sheer force of will.
 * Humanity Retainment - Retain one's humanity/human traits despite being Conversion/converted into something else.
 * Pain Suppression - Resist physical pain.
 * Power Resistance - Resist the effects any and all powers and abilities of others.
 * Power Immunity - Be immune to effects of powers.
 * Psychic Shield - Resist telepathic abilities.
 * Psychic Immunity - Be completely immune to all psychic and telepathic powers.
 * Seduction Immunity - Resist to be sexually aroused.
 * Self-Exorcism - Exorcise demonic/angelic possession through sheer force of will.
 * Possession Immunity - Be immune to possession.
 * Strength Calling - Summon inner strength with the sheer force of will.
 * Determined Strength - Summon all the determined strength you have.
 * Undying Loyalty - Be loyal and protective of someone to the very end.
 * Will Empowerment - Get stronger by sheer willpower.

Variations

 * Ambition Manipulation - Derived energies using sheer willpower alone.
 * Apprehension Immunity
 * Control Negation - Resist any kind of subordination through sheer willpower.
 * Fate Denial - Overcome fate itself through sheer force of willpower.
 * Indomitable Belief
 * Inner Power - Awaken to even greater heights by unlocking it with willpower.
 * Limitation Transcendence - Overcome the traditional weaknesses.
 * Self Transcendence - Be determined to go beyond one's limits.
 * Logic Defiance - Overcome and reject logic itself, through sheer force of will.
 * Molecular Adjustment - Resist Molecular Manipulation.
 * Subordination Manipulation - Through strength of will one can dominate the wills of others.
 * Supernatural Survivability - Survive dangerous situations and cheat death in any way.
 * Impossible State Survival - Be determined to survive the unsurvivable.
 * Lifeless Continuation - Be responsive even after dying/being killed.
 * Unconscious Mobility]] - Be responsive even when one is unconscious through sheer determination.


 * Absolute Will - User's will is limitless and can push to the point of the manipulation of anything.
 * Death Negation - Users can potentially defeat Death itself.
 * Death Prevention
 * Determined Strength
 * Discomfort Immunity
 * Emotion Empowerment - certain emotions can enhance a person's willpower, such as Love Empowerment/love, Anger Empowerment/rage or Hope Empowerment/hope.
 * Enhanced Willpower
 * Peak Human Condition/Peak Human/Enhanced Condition/Enhanced/Supernatural Condition/Supernatural/Absolute Condition
 * Freedom - Achieve freedom.
 * Indomitable Belief
 * Indomitable Emotions
 * Overexertion Immunity
 * Raw Power
 * Strong Heart
 * Strong Soul
 * Tranquil State
 * Tranquil Fear
 * Tranquil Fury
 * True Form
 * True Power - Users can unlock their true power from within, through sheer force of willpower.
 * Willpower-Based Constructs
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Meta-Learning
 * Meta-Learning Shinji has the ability to learn and master anything. Shinji does not even has to fully understand the mechanics behind whatever he is choosing to learn.
 * Meta-Learning Shinji has the ability to learn and master anything. Shinji does not even has to fully understand the mechanics behind whatever he is choosing to learn.
 * Meta-Learning Shinji has the ability to learn and master anything. Shinji does not even has to fully understand the mechanics behind whatever he is choosing to learn.

It is because of this "understanding" that Shinji of this ability can take what he has learned and improve upon it. Shinji can grasp things for himself and continue to evolve what he has learned.

Any Powers/power the user wants to learn.


 * Ability Mastering
 * Ability Transcendence
 * Absolute Potential
 * Accelerated Development
 * Adaptive Learning
 * Alternate-Self Learning
 * Enhanced Ability Learning
 * Enhanced Power Replication
 * Fictional Learning
 * Instant Learning
 * Instructive Muscle Memory
 * Knowledge Ascendancy
 * Limitation Transcendence
 * Omnicompetence
 * Personal Mastery
 * Self-Transcendence
 * Superiority
 * Technique Reading
 * Training Regimen

Techniques

 * Infinite Resourcefulness


 * Ability Creation
 * Absolute Intelligence
 * Almighty Replication
 * Eternal Evolution
 * Experience Mimicry
 * Omni-Intuition
 * Potential Creation
 * Potential Replication
 * Self-Sufficiency
 * Skill Creation
 * Skill Replication


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Elemental Manipulation
 * Elemental Manipulation Shinji can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. The four principal, basic elements and their states are:
 * Elemental Manipulation Shinji can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. The four principal, basic elements and their states are:
 * Elemental Manipulation Shinji can create, shape and manipulate the basic elements of nature, the rudimentary, simplest or essential parts/principles of which nature consists. The four principal, basic elements and their states are:


 * 1) Solid Manipulation/Solid (Earth Manipulation)
 * 2) Liquid Manipulation/Liquid (Water Manipulation)
 * 3) Gas Manipulation/Gas (Air Manipulation]])
 * 4) Plasma Manipulation/Plasma (Fire Manipulation)

Universe Differences
Energy is often considered to be a fifth element, similar to plasma, in some universes. Other energies (such as Magic, or Cosmic Manipulation) may be thought of as elements, but are energy. These are more specific and exotic and thus much rarer powers.


 * Elemental Attacks
 * Elemental Constructs
 * Elemental Detection
 * Elemental Field Projection
 * Elemental Generation
 * Elemental Negation
 * Elemental Solidification
 * Manipulate the Property Manipulation/properties of the elements.
 * Elemental Telekinesis/Move/lift the elements at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
 * Elemental Flight
 * Matter Surfing by riding the elements.

Solid Manipulation

 * Crystal Manipulation
 * Dust Manipulation/Dust&;Manipulation
 * Earth Manipulation
 * Glass Manipulation
 * Ice Manipulation
 * Metal Manipulation
 * Mineral Manipulation
 * Sand Manipulation
 * Snow Manipulation

Liquid Manipulation

 * Acid Manipulation
 * Alcohol Manipulation
 * Blood Manipulation/Blood Manipulation
 * Ink Manipulation
 * Magma Manipulation
 * Oil Manipulation
 * Poison Manipulation
 * Water Manipulation

Gas Manipulation

 * Air Manipulation
 * Neon Manipulation
 * Hydrogen Manipulation
 * Oxygen Manipulation
 * Pressure Manipulation
 * Smoke Manipulation
 * Sound Manipulation
 * Vacuum Manipulation
 * Vapor Manipulation/Vapor Manipulation

Plasma Manipulation

 * Electricity Manipulation
 * Fire Manipulation
 * Ionic Manipulation
 * Microwave Manipulation
 * Pulse Manipulation
 * Solar Manipulation
 * Thermal Manipulation

Other

 * Aether Manipulation
 * Aura Manipulation
 * Chi Manipulation
 * Cosmic Manipulation
 * Cosmic Space Manipulation
 * Darkness Manipulation
 * Ethereal Manipulation
 * Electromagnetism Manipulation
 * Energy Manipulation
 * Gravity Manipulation|Gravity&;Manipulation
 * Light Manipulation
 * Lunar_Manipulation Lunar Manipulation
 * Magnetism Manipulation
 * Matter Manipulation
 * Nether Manipulation
 * Nothingness Manipulation
 * Radiation Manipulation
 * Time Manipulation
 * Terrain Manipulation/Terrain&Manipulation
 * Twilight Manipulation
 * Weather Manipulation
 * Spatial Manipulation

Techniques

 * Element Concentration
 * Element Drain
 * Elemental Absorption
 * Elemental Aura
 * Elemental Augmentation
 * Elemental Channeling
 * Elemental Combat
 * Elemental Defense
 * Elemental Divination
 * Elemental Empowerment
 * Elemental Enhanced Condition
 * Elemental Healing
 * Elemental Intangibility
 * Elemental Invisibility
 * Elemental Merging
 * Elemental Mimicry
 * Elemental Mixture
 * Elemental Portal Creation
 * Elemental Recomposition
 * Elemental Regeneration
 * Elemental Scrying
 * Elemental Sealing
 * Elemental Swimming
 * Elemental Teleportation
 * Elemental Transmutation


 * Artificial Element Manipulation
 * Bio-Element Manipulation
 * Classical Element Manipulation
 * Conceptual Element Manipulation
 * Cosmic Element Manipulation
 * Dark Element Manipulation
 * Death Element Manipulation
 * Demonic Element Manipulation
 * Divine Element Manipulation
 * Draconic Element Manipulation
 * Elemental Embodiment
 * Elemental Magic
 * Elemental Energy Manipulation
 * Empathic Element Manipulation
 * Esoteric Element Manipulation
 * Extra-Dimensional Elemental Manipulation
 * Fantasy Element Manipulation
 * Imaginary Element Manipulation
 * Life Element Manipulation
 * Light-Darkness Element Manipulation
 * Light Element Manipulation
 * Psychic Element Manipulation
 * Physical Element Manipulation
 * Primordial Element Manipulation
 * Spiritual Element Manipulation
 * Symbiotic Element Manipulation
 * Transcendent Elemental Manipulation
 * Twilight Element Manipulation
 * Wu Xing Manipulation


 * Elemental Bio-Tech
 * Elemental Immunity
 * Elemental Weather Manipulation
 * Inorganic Manipulation
 * Molecular Manipulation|Molecular/Atomic Manipulation/Atomic/Subatomic Manipulation/Subatomic/Particle Manipulation
 * Omni-Element Manipulation
 * Periodic Table Powers
 * Universal Force Manipulation


 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Classical Element Manipulation
 * Classical Element Manipulation Shinji can create, shape and manipulate the four classical/natural elements: fire, water, earth and air, which are believed to reflect the simplest essential parts and principles of which anything consists or upon which the constitution and fundamental powers of anything are based.
 * Classical Element Manipulation Shinji can create, shape and manipulate the four classical/natural elements: fire, water, earth and air, which are believed to reflect the simplest essential parts and principles of which anything consists or upon which the constitution and fundamental powers of anything are based.
 * Classical Element Manipulation Shinji can create, shape and manipulate the four classical/natural elements: fire, water, earth and air, which are believed to reflect the simplest essential parts and principles of which anything consists or upon which the constitution and fundamental powers of anything are based.

Air

 * Aero-Telekinesis
 * Aerokinetic Combat
 * Aerokinetic Flight
 * Air Attacks
 * Air Manipulation
 * Cloud Manipulation
 * Flight/Gliding/Levitation
 * Razor Wind
 * Wind Generation
 * Supernatural Leap
 * Electricity Manipulation/Lightning Manipulation
 * Vapor Manipulation

Earth

 * Crystal Manipulation
 * Earth Attacks
 * Earth Manipulation
 * Geokinetic Combat
 * Geokinetic Flight
 * Glass Manipulation
 * Metal Manipulation
 * Sand Manipulation
 * Magma Manipulation
 * Mineral Manipulation
 * Molten Metal Manipulation
 * Corrosion Manipulation
 * Dust Manipulation

Fire

 * Combustion Inducement
 * Fire Attacks
 * Fire Manipulation
 * Heat Manipulation
 * Molecular Acceleration
 * Plasma Manipulation
 * Pyro-Telekinesis
 * Pyrokinetic Combat
 * Pyrokinetic Flight
 * Smoke Manipulation
 * Steam Manipulation
 * Firestorm Creation

Water

 * Aquatic Breathing
 * Blood Manipulation
 * Bubble Manipulation
 * Hydro-Telekinesis
 * Hydrokinetic Combat
 * Hydrokinetic Flight
 * Ice Manipulation
 * Snow Manipulation
 * Water Attacks
 * Water Manipulation
 * Plant Manipulation]]
 * Mud Manipulation

Elements Combined
See Elemental Recomposition:
 * Corrosion Manipulation: Metal/Air
 * Dust Manipulation: Earth/Air
 * Firestorm Creation: Fire/Air
 * Glass Manipulation: Sand/Fire
 * Ice Manipulation: Air/Water
 * Electricity Manipulation/Lightning Manipulation: Air/Fire
 * Magma Manipulation: Earth/Fire
 * Molten Metal Manipulation: Metal/Fire
 * Mud Manipulation: Water/Earth
 * Plant Manipulation: Water/Earth (in some multiverses)
 * Sandstorm Creation: Sand/Air
 * Smoke Manipulation: Air/Fire
 * Steam Manipulation: Water/Fire


 * Aether Manipulation - fifth classical element
 * Classical Element Creation
 * Elemental Manipulation
 * Elemental Immunity
 * Nature Manipulation
 * Wu Xing Manipulation


 * }

--- ---