Tiering System (Shinji Ikari999)

(system of power level that i will use in mine works)

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Destruction Capability

Destruction Capability
Destruction Capability is a conditional classification of the attack power of characters, the points of which reflect both the actual scale of destruction and the energy level necessary for it. For example, the destruction of the mass of a small mountain is approximately equivalent to the destruction of the town, but has a much smaller range. Accordingly, depending on the area of damage and concentration, it is better to choose a more accurate term: "town" or "small mountain".

First of all, “Destruction Capability” means the power of one attack or combination of attacks in a very quick sequence, but it is also possible to achieve a certain level of destruction due to chain reaction (CR), build-up potential (AP), suicidal ability (SA) or training (P). In addition, large-scale, but dispersed attacks that do not have a clear epicenter will be considered as landscape impact (LI).

It is worth noting that the level of Destruction Capability from the classification depends on the way in which the objects were destroyed. So, for example, the standard "destruction" means the destruction of objects to a state where their not very large pieces, preserved after the attack, will still be distinguishable. It is logical that the destruction of similar objects into small pieces will require several large expenditures of energy, while their complete atomization will come out even more energy-consuming. Cutting objects, as a rule, is not equivalent to direct Destruction Capability and will be classified at a lower level than its full destruction (however, it should be understood that this should be considered on an example of each specific case in order to take into account all its factors and nuances).

penetrative Power - an indicator characterizing what level of protection a character who is not accented at large-scale destruction is able to break through. By "punch" is meant the possibility of inflicting the same level of damage as ordinary people are capable of inflicting blows to each other. This indicator should be entered in profiles only if the breakdown force exceeds direct destructiveness many times, that is, for example, when a character who is not able to destroy anything larger than a building can break through the strength of a mountain level. A character who was able to suppress something that could destroy the city (or something large-scale) with a not-so-large-scale attack can also be evaluated as one who has penetrative power at the city level, although in this case it is better to add an additional information. Attacks that ignore normal strength (that is, do not reach the dimension level) are not considered as "penetrative", and therefore in their cases it is worth looking at the scale.

The conditional classification of Destruction Capability can be carried out on a scale where the descriptions presented correspond to the lower levels of compliance:
 * 1) Human level The human level is the level of attacks, approximately equivalent to the power of the blow of normal unarmed people, from ordinary inhabitants to world-class fighters. The classification can be optionally expanded by paragraphs from the corresponding article.
 * 2) Superhuman level - the level of attacks, approximately equivalent to the force of a blow with a heavy hammer or a shot from a small-caliber weapon.
 * 3) Wall/tree level - level of attacks, approximately equivalent to the destruction force of a brick wall or medium tree.
 * 4) Boulder/building level - the level of attacks, approximately equivalent to the force of destruction of a small stone structure (weighing from ten tons) or the destruction of a one-story building (with a diameter of 5 meters or more).
 * 5) Level of a large building - the level of attacks, approximately equivalent to the destruction force of a multi-storey building (high from 30 meters).
 * 6) Cliff/skyscraper/quarter level - the level of attacks, approximately equivalent to the destruction force of a large stone structure (weighing tens of thousands of tons), a high-rise building (height from 100 meters) or smaller buildings on a block scale (diameter from 150 meters).
 * 7) Hill level - the level of attacks, approximately equivalent to the destruction force of a small elevation of the terrestrial landscape (weighing hundreds of thousands of tons).
 * 8) Level of a small mountain/town - the level of attacks, approximately equivalent to the force of destruction of a large elevation of the earth's landscape (weighing tens of millions of tons) or surface destruction of a small town (with a diameter of 1 kilometer). Nuclear weapons with unspecified power will also belong to this bar.
 * 9) Mountain/city level - the level of attacks, approximately equivalent to the force of destruction of a full-fledged mountain (height of 1 kilometer, mass of billions of tons) or surface destruction of the city (diameter of 10 kilometers).
 * 10) Island/Country Level - level of attacks, approximately equivalent to the destruction force of the island (rock mass is greater than Mount Everest) or surface destruction of the country (with a diameter of 100 kilometers or more).
 * 11) Level of a small continent - level of attacks, approximately equivalent to the strength of surface destruction of a small continent (starting from Australia).
 * 12) Continent/planetary surface level - the level of attacks, approximately equivalent to the strength of the surface destruction of the mainland (starting from South America) or even the entire surface of the Earth in the case of a shallow or unspecified impact. Destruction of small satellites (starting with Charon) will also apply to this bar.
 * 13) Planetoid level- level of attacks, approximately equivalent to the destruction power of a large satellite or dwarf planet (starting from Pluto).
 * 14) Level of a small planet - level of attacks, approximately equivalent to the destruction power of a small planet (starting with Mercury).
 * 15) Planet level - level of attacks, approximately equivalent to the destruction force of the average size of the planet (starting from Venus).
 * 16) Small star level - level of attacks, approximately equivalent to the destruction power of a small star (for example, an ordinary red dwarf).
 * 17) Star level - level of attacks, approximately equivalent to the destruction force of the average size of a star (starting from the Sun).
 * 18) Big Star Level - the level of attacks, approximately equivalent to the destruction power of a large star (starting with compact massive stars, such as EZ of Canis Major). The destruction of the solar system and the generation of supernova power (starting with standard type Ia supernovae) will also be relevant to this bar.
 * 19) Star cluster level - the level of attacks that are approximately equivalent to the strength of a hypernova (conditionally, ten times more powerful than standard type Ia supernovae). Destruction of neutron stars and black holes (average mass, including) will also apply to this bar.
 * 20) Level of a dwarf galaxy - the level of attacks, approximately equivalent to the destruction of the structure of a dwarf galaxy, together with all its components. The destruction of small supermassive black holes will also apply to this bar.
 * 21) Galaxy Level - level of attacks, approximately equivalent to the destruction force of the average size of the galaxy (for example, the Milky Way), together with all its components. Destruction of giant galaxies and heavy supermassive black holes will also belong to this bar.
 * 22) Level of the galactic cluster - level of attacks, approximately equivalent to the destruction force of a group of galaxies (a structure that will at least be several times larger than the most gigantic known galaxy and supermassive black hole).
 * 23) Level of the metagalaxy - level of attacks, approximately equivalent to the destruction force of all celestial bodies in the observable universe. The destruction of all matter and energy in the universe will also apply to this bar.
 * 24) The universal level - the level of attacks, approximately equivalent to the strength of the almost complete destruction of the space-time continuum of the universe. Full control of reality and causality within the continuum or the destruction of one side or another of the secondary worlds (pocket measurements, separate layers of being) of universal scale will also belong to this bar.
 * 25) Level of the Universe - level of attacks, approximately equivalent to the force of complete destruction of the space-time continuum of the universe.
 * 26) Low multiverse level - level of attacks, approximately equivalent to the destruction power of several universes.
 * 27) Multiverse level - level of attacks, approximately equivalent to the destruction force of many universes (at least hundreds). Destruction of five-dimensional structures of non-cosmic scale will also apply to this bar.
 * 28) Low metaverse level - level of attacks, approximately equivalent to the destruction force of several full-fledged multiverseы or equivalent structures.
 * 29) Metaversal level - the level of attacks, approximately equivalent to the destruction force metaiverse structure, infinitely superior to a full-fledged multiverse.
 * 30) Metaverse Level+ is the level of attacks approximately equivalent to the destruction force of an Dimensionless metaphysical structure.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Durability

Durability
Durability -ia conditional indicator of what level the character is able to withstand, retaining the ability to continue the battle (without taking into account such abilities as regeneration, intangibility, and rebirth). In fact, the indicator reflects what level of energy the character is able to take on, without taking into account such indicators as hardness, elasticity, elasticity, plasticity and resistance. Because of this (and also due to the fact that the authors do not really think about physics and logic), exclamations like “like that, Bellous were wounded by bullets, and his strength is higher than that of Lucci with tekkay” may arise.

Strength can be supplemented by barriers or due to its huge size. In profiles, mention this, and you can also indicate regeneration, immortality, intangibility, and any other abilities that can complement or replace strength.

1. The human and superhuman level  is the level of strength at which the character will not be able to withstand even the power of destruction of a brick wall.

2. Wall/wood level  - the level of strength that can withstand the power of destruction of a brick wall or normal wood.

3. Boulder/Building Level  is the level of strength that can withstand the power of destruction of a boulder (weighing tens of tons) or a small building (diameter from 5 meters).

5. Skyscraper/rock/quarter level  is the level of strength that can withstand the destruction power of a small skyscraper, rock (tens of thousands of tons) or a quarter.

6. Hill level - the level of strength that can withstand the power of destruction of a small hill (weighing hundreds of thousands of tons).

12. The level of the planet - the level of strength that can withstand the power of the destruction of the planet (starting from Venus).

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Speed

Speed
Speed is a measure of speed of movement. In battles, usually “speed” is first understood as “speed of battle”.

There are several notations for a more accurate definition of indicators:
 * Reaction/Reflexes - the ability to distinguish the movement of objects at a certain speed from a short distance (melee distance, less than 2 meters), having the ability to take any kind of countermeasures at this time, such as dodging or protecting ( at least with the help of barriers that do not require physical movement).
 * Attack speed - the speed at which the attack is launched, while the character does not have to react to it at all, for example, when an ordinary person shoots with a pistol.
 * Travel speed - the speed of movement over long distances, while not necessarily corresponding to the reaction, for example, when the pilot of the aircraft can travel at supersonic speeds, but can not effectively maneuver them.
 * Battle speed  - reflexes combined with the ability to move at the same speed for at least short distances, for example, when a character beats a bullet with a sword, and at the same time he can strike at supersonic speed.
 * General speed - the speed of the battle and the speed of travel, that is, in fact, includes all the previous definitions in aggregate.

(Mach number corresponds to the speed of sound)

1) Human: up to 12 m/s.

2) Superhuman: above 12 m/s.

3) Faster than the eye can see: ~ from 100 m/s.

4) Supersonic: from 340 m/s, i.e. above Mach 1.

5) Hypersonic: from 5 Machs.

7) Sub-relativistic: from 1% of the speed of light.

8) Relativistic: from 10% of the speed of light.

10)Superlight: higher than the speed of light.

11) Many times faster than light: from a million times faster than light/And Above (FOr example (Trilions timnes faster that light)

12) Infinite: the speed at which the concept of distance does not matter, that is, it does not take time to travel. Lets imitate the Omnipresence.

13) Immeasurable: something that goes beyond the very concept of speed. It is characteristic of characters whose speed difference can be estimated only at the levels of existence, where the concepts of space and time in the usual sense do not matter, but concepts of a higher order can act.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Lifting Strength

Lifting Strength
Lifting Strength an indicator characterizing how much weight a character is able to lift / hold / move. In battles it is primarily suitable for crushing, strangulation, tearing, shocks and throws.

Human Lifting Strength levels are 'indicators that are possible for real people.
 * Average human: 50-80 kg
 * Good human: 80-120 kg
 * Athletic: 120-225 kg
 * Perfect human: 225-500 kg

Superhuman levels of Lifting Strength - 'indicators, impossible for ordinary people, but still not reaching the cosmic scale.
 * Superhuman level: 0.5 -> 1 t
 * Ton - Several tons: 1 -> 10 t
 * Ten - Tens of tons: 10 -> 100 t
 * Hundred - Hundred tons: 100 -> 1,000 t
 * Thousand - Thousands of tons: 1,000 -> 1,000,000 t
 * Million - Millions of tons: 1,000,000 -> 1,000,000,000 t
 * Billion - Billion tons: 1,000,000,000 -> 1,000,000,000,000 tons
 * Trillion - Trillion tons: 1,000,000,000,000 -> 1,000,000,000,000,000 tons
 * Quadrillion - Quadrillion tons: 1,000,000,000,000,000 -> 1,000,000,000,000,000,000 t

Cosmic levels of Lifting Strength -indicators that allow you to deal with the masses of celestial bodies and systems.
 * Planetoid level: mass of planetoids, moons, small planets
 * Planetary level: mass of planets
 * Star level: mass of stars
 * Galactic level: mass of galaxies

An immeasurable level of Lifting Strength - something that goes beyond the very concept of mass, applicable to characters capable of moving universes or something even larger.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Higher-Dimensional Existence

Introduction
A given object or entity is referred to as being higher-dimensional when they exist as part of a system with a number of coordinates axes greater than our own, or in layman's terms, if they possess more than three dimensions.

Speaking in simple terms, a "dimension" can be considered an axis of movement and measurement, through which beings and objects can displace themselves throughout a given physical system. 1-dimensional beings would only be able to dislocate themselves to left and right across a single direction, while 2-dimensional beings would have an additional spatial axis inherent to them, and thus be able to move up and down as well. Finally, 3-dimensional beings like ourselves are able to displace themselves left and right and up and down, as well as forwards and backwards, encompassings parts of additional axes of space.

Following this same principle, a 4-dimensional being would be capable of moving through an additional, perpendicular direction incomprehensible to lower-dimensional beings, and this can be generalized unto any higher number of dimensions.

==Mathematical Intuition

Speaking in more rigorous terms, a "dimension" in a system can be most effectively equated to the [Real_line real number line], which is itself the most basic example of a 1-dimensional coordinate space (commonly denoted as simply as ℝ), and contains bounded Subset subsets (smaller, finite lines if you will) whose exact measurements can be taken by "pointing" at a real number represented as a specific point in the line (Example: A line with length 3 is a subset of the real number line, whose length is infinite)

ISpeaking in more rigorous terms, a "dimension" in a system can be most effectively equated to the real number line, which is itself the most basic example of a 1-dimensional coordinate space (commonly denoted as simply as ℝ), and contains bounded subsets (smaller, finite lines if you will) whose exact measurements can be taken by "pointing" at a real number represented as a specific point in the line (Example: A line with length 3 is a subset of the real number line, whose length is infinite)

In this context, adding another dimension to a given space is effectively adding another real number line in a different, perpendicular position, which is mathematically represented by continuous cartesian products of ℝ. For example, 2-dimensional space is represented by ℝ^2 (ℝ x ℝ), 3-dimensional space by ℝ^3, and so on and so forth.

In this context, measurements of positions in space are once again obtained by directing oneself at arbitrary numbers contained in the axes of the given expanse, thus obtaining one's own coordinates in it. Simplifying this case, one could also informally state that the "Dimension" of a space is the exact number of coordinates needed to specify any position within it..

Take note that, while higher-dimensional objects can indeed be mathematically modelled and defined as uncountably infinitely larger than lower-dimensional correspondents, such abstract implications are not necessarily universal and applicable under any framework, and given the vast range of interpretations regarding higher-dimensional beings present throughout fiction, we have choosen to default to a more physics-based framework instead, and thus, being higher-dimensional does not necessarily skyrocket a character to a higher tier.

However, higher-dimensional characters can indeed be ranked at higher tiers if:

A) They are provably infinite on all axes, or can safely assumed to be so.

B) Are defined as always being infinitely larger or superior to lower-dimensional beings by the fictional work which they are from

C) They correspond to Hiher dimensional spaces, such as those defined in Brane brane cosmologies and the like.

More on this

Higher dimensions/higher dimensions/Spatial Dimensions - as you know, the real world that we perceive has three spatial dimensions (length, height and width) and one temporary. However, it is possible for dimensions to exist beyond our reach, that is, in addition to length, width and height, there can be as many dimensions as you like (the fourth spatial dimension can provide parallelism of three-dimensional universes, that is, the existence of infinite possibilities at the same time) that we cannot even imagine. A one-dimensional object of infinite size has zero area with respect to two-dimensional space, while a two-dimensional object of infinite size has zero volume with respect to three-dimensional space, and a three-dimensional object with infinite size will also be nothing with respect to four-dimensional space. This chain characterizing the difference between the measurements can be continued indefinitely. It is due to this difference that creatures that are capable of influencing higher dimensions are usually shown as possessing unlimited power and capabilities. Often such creatures are independent of the usual laws of physics and logic, are beuyond to understanding and existing on the basis of completely different concepts.

Some powers of them
 * Infinite /higher that infinite/immeasurable Strength on impact (three-dimensional concept of mass does not matter)
 * Non-causality/acasuality (existence outside normal space and time)
 * Manipulation of reality
 * Conceptual protection (existence according to other concepts, or similar, but infinitely more complex and voluminous than three-dimensional)
 * Huge size (technically the extra dimension makes the object infinitely larger)
 * Extrasensory perceptions/Cosmic awareness (just as we can observe the “internal” structure of two-dimensional objects, beings from higher worlds could look at three-dimensional objects in this way)
 * Superiarary over (YOU,US and real world (You) (Yes yes this is about you the one who reads this right now) just as we are omnipotent to fictional characters (and see them as nothing ass fiction wich we can control) in our real world (They) are omnipotent to (Us and our real world) ( and (See us as nothign more than a fiction wtich they (Have absolute omnipotence) (and we are powerless to do anything them since we do not even exist *to them (and nothing more fiction/dream/illusion (in witch they have absolute power)

(Video explanation



(Peronal opinion (of Shinji Ikari 999) about video (Good explanation of Spatial/higher dimensions while everything else is very bad)

"Complete yet always beginning and ending. The story's linear, but I can flip the pages in any order, any direction. Forward in time to the conclusion. Back to the opening scene. The characters remain unaware of my scrutiny. But their thoughts are always transparent. Weightless in little clouds. This is how a 2-Dimensional Column looks to you. Imagine how your 3-D World looks to me."

- Captain Adam to the reader on the nature of comic books

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Unlimited Being

Unlimited Being
Unlimited Being absolute ability to do anything, not limited to any real and abstract qualitative and quantitative frameworks, hierarchies or perspectives, regarding which an omnipotent entity will always be equally limitless. The ability of absolute omnipotence usually comes with the supposed omniscience and omnipresence, and is the property of only a limitless Being/Unlimited Being. It should also be noted that in the framework of fixation omnipotence can only be assumed, but it will still be impossible to fully prove it, as a result of which all representatives of this level have a controversial status to one degree or another. /Omnipotence is also often called simply great power, which is not entirely correct.

Unlimited Being (Type 1) characteristic of characters who are something transcendental even by the standards of the Dimensionless plane, that is, they are Dimensionless, metaphysical, transdual, abstract monsters, possessing immense power (under other circumstances, able to pass for completely omnipotent/Unlimited Being), but still limited by a superior entity (usually Type 2 Unlimited Being) from one's own transcendental hierarchy or in the presence of some other nuances.

Unlimited Being (Type 2) it is characteristic of characters whose scales of influence are already practically unlimited by anything and could be considered even limitless if it were not for the presence of an actual almighty being in the universe or some other subtleties and nuances. That is, in fact, these are the strongest representatives of the highest bar of the meta-universal level, literally standing a step away from absolute omnipotence/unlimited being.

Unlimited Being (Type 3) the character’s power and capabilities are positioned as unlimited and absolute, regardless of any hierarchies and prospects, ignoring all possible and impossible contradictions, as a result of which he can literally do everything. Absolute omnipotence/Unlimited Being is assumed to be characteristic of level 0 characters/High 1-S Characters.

Character Examples Shinji Ikari

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | omniscience

omniscience
Omniscience  Omniscience or omniscience is the ability to know absolutely everything without exception (all facts, all truths, all events, all possibilities, all potentials and so on). Omniscience can be both absolute (full knowledge of everything, available only to higher Unlimited Being), and relative (for example, knowledge of a certain entity about everything that happens in its domain). The ability of absolute omniscience usually comes with the supposed Unlimited Being and omnipresence, and is the property of a limitless God/Unlimted Being.

1)Omniscience Type 1 - in fact, represents a high-level cosmic awareness, that is, the ability of a character to know everything within the control area. This may include both the creators of their own worlds (having absolute power in all forms over their creation) of varying degrees of complexity of the world order, and just characters whose informational capabilities are still limited by Spatial /higher/dimensions/Dimensionality or simply not representing something transcendental by the standards of the Dimensionless plane.

1)Omniscience Type 2 - is characteristic of characters who have some form of true omniscience, that is, characteristic of those whose cosmic possibilities to be aware of everything, if they are limited by anything, then only by an even higher entity (as a rule, only by the creature Unlimited Being Type 2) or an equal character from his own abstract, Dimensionless-sized, transdual, metaphysical hierarchy.

1)Omniscience Type 3 is characteristic of characters whose scales of influence are already practically unlimited and could be considered even unlimited, if not for the presence of an actual Unlimited being(Type 3) or some other subtleties and nuances. They are also characterized by the presence of a certain alleged concept of omniscience, and not just a prohibitively high level of strength, and the absence of obvious facts and situations that in any way refute the claimed omniscience.

1)Omniscience Type 4 - the character’s power and abilities are positioned as unlimited and absolute, regardless of any hierarchies and prospects, as a result of which he literally knows everything. Absolute omniscience is characteristic only of supposed (Unlimited Being Type 3)/0 tier/High 1-S entities.

Character Examples Shinji Ikari

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" |  Higher-Dimensional Manipulation 

Higher-Dimensional Manipulation
Higher Dimensional Manipulation is the ability to manipulate greater spatial and temporal dimensions than 3-D space, such as 4-D space and above.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Dimensionless Existence

Dimensionless Existence
state of being of characters who are superior in one way or another to the concept of (Spatial dimensions/higher Dimensions). They are much different than merely zero-dimensional creatures, as rather than simply lacking dimensions at all (and thus are geometrically infinitesimal in every possible direction), they are (conceptually superior to the concepts of (Spaial Dimensional)dimensional physics.

Type 1: Characters whose nature exceeds spatio-temporal dimensions in relation to a limited scope of existence, without automatically standing above further extensions of the concepts and their applications, normally due to some lack of evidence or context.

Type 2: "Meta-Abstract" entities who trivialize not only the existence of space and time, but any additional extensions which may exist (or potentially exist) in the context of their setting, standing in a state that is inaccessible to any form or application of those two concepts, regardless of complexity or size, normally being beyond the basis upon which such greater levels would be defined in the first place.

Type 3: Creatures whose existence is not only conceptually superior to the concept of space-time dimensions but all hierarchies of size, usually being depicted as meta-beings that completely trivialize entities belonging to the aforementioned types, to the point where they seem infinitesimal in comparision. Although such characters are also being fully all-encompassing,

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Huge size

Huge size
Huge size Huge size - some characters (or objects, such as robots) have considerable dimensions, which leads to some of their combat capabilities, especially strength, speed (although there can be problems with dexterity and maneuverability) and strength.

5. Planetary size - the character is comparable in size to the planets. Starting at this level, characters usually have a gravitational pull on a planetary level.

9. The multiversal size - the character is larger than the entire universe. At this level, characters are usually able to use dimensional attacks, inflict conceptual damage, and also have accausality.

10 Metaversal size - the character is larger than the usual multiverse(Higher/spatiadimensions) or even exceeds the concept of higher/Spatialdimensions.(Dimensionless Existence)

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Immortality

Immortality
Immortality - abilities that slow down aging or make it possible to avoid death altogether. Very often, characters with similar capabilities are not limited to one particular type of immortality, but are classified into several at once.

The classification of immortality can be carried out on a scale:

1. Undead/mechanisms/mechs/non-living creatures - characters who have already died before becoming undead, or who are not initially classified as living. Immune to abilities that can cause ordinary death, as they are already dead or are not alive in principle.

2. Eternal/very long life  - the ability of a character not to die under the influence of time, since his body is always at about the same age, or simply exist for a long period of time. However, such immortality does not give any advantages over unnatural and supernatural causes of death.

7. Meta-immortality - the power of higher cosmic entities that are not living or dead in the usual sense, standing outside the ordinary laws of reality, time and three-dimensional universes (in any quantity), that is, to destroy them, if possible, only as a being of the same or even higher order.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Regeniration

Regeniration
Regeniration Regeneration is a common ability to repair damage in one way or another. Often associated with various types of immortality. It can be based on the usual healing of wounds, restoration/splicing of old or building/creating new parts, instead of destroyed ones, materialization from energy, etc. Usually limited by the amount of character energy and the minimum remaining material needed to recover.

9 Meta-abstract regeneration - the ability to recover, even if the body was completely destroyed, and the reality / universe to which it belonged ceased to exist with it, or the body originally existed independently of ordinary universes.

10. Meta-transcendental regeneration(also knwowns as Dimensionless Regenartion) - the ability to recover, even if nothing is left of the body, and with it all Spatial dimensional structures have been destroyed(, no matter how complex they are(Dimensionless Existance. It is even possible that the character’s body was initially Dimensionless, but he was able to recover from destruction at this level.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Intangibility

Intangibility
Intangibility

Intangibility - the ability of a character to pass matter and/or energy through himself. Often it also allows you to pass through solid objects. Since in different universes for different characters this term can be understood as different abilities, this article is necessary in order to distinguish them.

4)Non-materiality /abstractness/Abstract - refers to those characters who completely lack any specific material-energy form, for example, existing in the form of information or an aspect of reality itself. Such creatures are immune to any influences except manipulation of reality and special influences. It is worth noting that such creatures are still part of the usual three-dimensional universes and their timelines.

5)Existence outside existence/meta-abstractness - refers to those abstract characters who, among other things, are independent of its space, time and aspects of the reality of ordinary universes, having nothing to do with them. They are immune even to changes in reality at the level of ordinary universes, and can only be affected by influences from the same level of existence or higher.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Nonduality/

Nonduality
Nonduality Non-duality or non-duality - transcendence with respect to duality. If we imagine reality as a kind of binary code, where the state of existence will be one, and the state of non-existence will be zero, then non-duality will simply not fit into the code itself (it can be either a character that is different from 1 and 0, or simply the absence of 1 and 0 ), remaining outside. Outside of being and non-existance, outside of yin and yang, outside of binary logic and what is connected with it. The abilities associated with Nonduality are characteristic only of very powerful transcendental abstract meta-cosmic entities (such as dimensionless beings).

In fact, no human description can express real nonduality, for words and reason are limited by binary logic (even the concepts “within/ beyond” are still based on binary), so any attempt to express it in some kind the work will only be an artistic convention.

some of the Abilities related to non-duality:
 * Conceptual manipulations/Superiority over binary concepts
 * Manipulations of non-existence/Destruction of non-existence
 * Intangible/Meta-abstract
 * Non-causality/Transcendence to all and nothing
 * Dimnesliness Existance
 * Manipulation of reality/Violation of logic
 * Manipulation of probability/Realization of impossibilities
 * Resolution of contradictions
 * Execution of paradoxes

TBA
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A set of criteria to classify the approximate level of various characters. It is impossible to develop an ideal system of assessing forces that would simultaneously take into account all the existing subtleties and nuances (speed, strength, diverse capabilities), as a result of which the Destruction Capability is the fundamental criterion, which, nevertheless, is not the only condition for assigning a level. The following are examples of alternative factors that will also allow you to classify a character’s level of strength without having the actual destructive potential of an appropriate scale:
 * The combination of strength and breakdown power (example: a character is able to withstand the power of the destruction of the planet and is easy to cause significant damage to someone with similar strength, but is not capable of large-scale destruction)
 * The totality of strength and abilities acting around it (example: a character is able to withstand the power of planet destruction and destroy someone at the atomic level bypassing physical strength, but is not capable of large-scale destruction)
 * The combination of intangibility and breakdown power (example: a character has breakdown power at the planet level and passive intangibility of type 2-5, but is not capable of large-scale destruction and does not have any impressive physical strength)
 * The combination of regeneration and breakdown power (example: a character has breakdown power at the planet level and full combat-ready regeneration of at least type 6, but is not capable of large-scale destruction and does not have any impressive physical strength)
 * The combination of abstract defense and breakdown power (example: a character has breakdown power at the planet level and a passive spatio-temporal, causal-probabilistic or conceptual field that protects it from any material damage, but is not capable of large-scale destruction and does not have any impressive physical strength)
 * Higher Dimensional sized combat readiness. Creatures whose bodies are full-fledged Higher Spatial Dimensional structures (from five Spatial dimensions and above) that do not just exist in higher dimensions or are fragmented into countless independent three-dimensional slices, by definition, must have a cosmic level of strength. Accordingly, their ability to exert destructive effects on objects of a similar order (even if their length, width and height are not calculated by astronomical values) will be classified as breakdown force, although there may be reservations (not critical for the level of forces) if it is impossible to fully concentrate on low-dimensional objects (example: a ten-dimensional character is able to destroy a three-dimensional planet, but such a small scale is due only to the fact that the impact of the attack extends not only to inu, width and height, but also by seven other dimensional axes, that is, a ten-dimensional hypervolume of destruction by seven degrees of infinity will exceed three-dimensional, even if in ordinary reality this is not noticeable).

Potential level - characters can have special abilities at their disposal, whose power significantly exceeds the level of all their other combat characteristics, but for some reason they do not have the ability to effectively use these abilities directly during the battle. For example, the level of a character who can destroy a city by force with ordinary attacks, but has magic in his arsenal that allows preparing to destroy a planet with one shot, should be classified as "7, 5-A (P)". Notes:
 * Chain reaction (CR) - abilities acting on the principles of a chain reaction (something similar to the spread of fire or cracks in the glass, a large number of which will lead to its destruction), that is, allowing to cause large-scale destruction with the use for this relatively small strength.
 * Achievement Potential (AP) - abilities that allow characters, under certain conditions, to gradually build up strength or increase the scale of destruction. It can be constant absorption of something (both raising the level of power, and just continuing to grow further and further absorption of objects), reactive evolutions or some other abilities that expand their scale over time.
 * Landscape influences (LI) - abilities that allow characters to reconstruct or even completely destroy surrounding objects, but without the ability to concentrate a similar level of energy (since attacks often do not have their own epicenter) on specific opponents and break through a similar level of strength.
 * Preparation (P) - abilities that require time to use them, which, most likely, will not be in a 1 on 1 battle. This also includes the need for the characters to prepare for the battle in advance, for example, having previously created some special devices.
 * Suicidal attack (SA) - an attack with a side effect in the form of the death of a character (in the process or after a short time, after activation), using its suicidal ability.
 * Theory (T) - it is assumed that the character on the basis of some reasonable facts has the destructive ability of special power, but this is not exactly confirmed.
 * For the most part, characters with similar types of potential levels are not able to fight with full-fledged representatives of the corresponding tiers. Therefore, a character, for example, possessing a 6-A, 2-A (AP, CR) power level, should be classified as a 6-A level character with advanced features, but not as a 2-A level fighter.
 * Characters capable of destroying all living things in one way or another on a global scale do not possess the same level of strength as characters capable of destroying material objects in a similar range, and also are not distinguished by any specialized letter. However, it is still possible to emphasize the magnitude of their impacts in the column of destructive potential (for example: “the level of the building is also capable of destroying all living things within the country”), and in certain cases by adding the “+” level to the figure.

Notes:
 * + – the symbol that is added to the characters to the levels of strength they have (for example, it will look like Strength level: 9+) in cases where:
 * The character has a breakdown power that is superior in level (meaning a higher level of classification strength is implied) to its destructive capabilities, but it does not have the strength of its own attacks (for example, it has protection and destructive potential at the building level, but it is also capable of breaking through mountain level defense )
 * The character has a strength that significantly exceeds its destructive capabilities and the general level of strength (for example, has a destructive potential at the building level and protection of the mountain level).
 * The character has a speed that significantly exceeds the capabilities of the vast majority of representatives of a certain tier of power, and is rather an exception for such levels. Speed indicators, starting with which the characters should add a "+":
 * for level 10 - starting from hypersonic speed;
 * for level 9 - starting from two-digit Mach numbers;
 * for level 8 - starting from three-digit Mach numbers;
 * for level 7 - starting from four-digit Mach numbers;
 * for level 6 - starting from superluminal speed;
 * for level 5 - starting from astronomical superiority over the speed of light;
 * for level 4 and above - as a rule, "+" are no longer set.
 * The character has large-scale (for example, freezes any levels of physical and abstract being in the range of the campus) or simply high-level abilities (as a rule, these are abilities associated with powerful conceptual attacks, as well as direct manipulations of reality and its aspects), acting to circumvent strength, as well as some other skills (for example, regeneration or intangibility of a high rank) that allow him to fight with much stronger and more diverse opponents (that is, those who already itself has an impressive arsenal of supernatural resistance); it should also be understood that the higher the level of strength, the more requirements are placed on abilities (for example, even direct manipulations of reality will not be considered something special already at level 6).
 * In cases where the characters have real reason to assume the presence of higher baseline indicators and this is noted in the profile (for example, "the level of a large building is probably much higher"), then in the column of their level of strength should not be set to "9+", and "9 is probably higher."
 * To characters of the 1-B tier, plus the level of strength, if added, it is only in cases where they have any limited Dimensionless Existence existence/Dimensionless Existence abilities or their elements. For characters of the tier 1-A, plus to the level of strength is never added.
 * There are no such signs on the system as "++", "+++" and so on.

Iner-level gradation of powers - for great convenience, within its own tiers its own gradation of power has also been introduced. With the exception of those levels where the boundaries of high and low indicators are clearly indicated in the classification below, the standard threshold criteria are:
 * Low level threshold - the character passes along the border of the most minimal destructive indicators with which a certain tier begins, or surpasses them only a small number of times. Similar characters are added to the level of strength mark "low".
 * High level threshold - the character has extremely high destructive indicators of a certain level of strength, which somewhat do not reach the minimum border of a higher tier. Similar characters are added to the level of power mark "high".

Notes:
 * The designations "low" and "high" are used only for characters from level 6 strength and above.
 * The average threshold level, in contrast to low and high, is not distinguished by any designations
 * It should be understood that at the junction of two levels passing into each other (for example, a very high 6-B and very low 6-A), the character who has a higher level is not always stronger, due to the fact that level boundaries are often very vague and arbitrary. It is also worth noting that, for example, “high 6-B” does not necessarily exceed “6-B”, since in the first case the mark “high” serves as a detailed refinement, and its absence in the second case, the inability to determine the exact indicators, for example, - due to the large scatter of interpretations or difficult to assess quantitative differences in scaling.

The conditional classification of power levels can be carried out on a scale:

 Level 1  — a tier for extremely powerful characters capable of having destructive effects on full-fledged Metaverse/metaverses, the scale of which is not limited by the number of coordinate axes or the concept of dimension in general, with no upper bar at all.
 * Level 10: Characters, in essence, are ordinary people or those who, at best, are able to destroy large walls. All characters that are weaker than even an ordinary person also belong to the low bar of this level.
 * Level 9: Characters capable of destroying objects in one attack, starting with boulders and ending with large buildings.
 * Level 8 Characters capable of destroying objects in one attack, starting from the rocks and ending with small mountains.
 * Level 7: Characters capable of destroying full cities or mountains with one attack.
 * Level 6 (Global): Characters capable of presenting a global threat.
 * Class B: Characters capable of destroying islands or countries.
 * Class A: Characters capable of destroying continents.
 * Low level: Characters capable of destroying the surface of a small mainland, such as Australia. Similar characters in the column of destructive potential spell "the level of a small continent."
 * Mid level: Characters capable of destroying the surface of a full-fledged mainland (for example, America) or even destroying the entire surface of the Earth’s land. Depending on the method of destruction (range of attack, depth of the crater formed after the attack, and so on), the level of the continent or the level of the planetary surface is indicated in the column of destructive potential.
 * High level: Characters capable of destroying medium-sized satellites, according to their characteristics, starting with Charon.
 * Level 5(Planetary): Characters capable of destroying astronomical objects (such as large satellites or planets) with one attack.
 * Class B: Characters capable of destroying large satellites and small planets.
 * Low level: Characters capable of destroying large satellites or dwarf planets, according to the characteristics, starting with Pluto.
 * Mid level: Characters capable of destroying large satellites, starting with the characteristics of the moon.
 * High level: Characters capable of destroying small planets, according to their characteristics, starting with Mercury. Similar characters in the column of destructive potential write "the level of a small planet."
 * Class A: Characters capable of destroying planets.
 * Low level: Characters capable of destroying planets, by characteristics starting from Venus.
 * Mid level: Characters capable of destroying large planets, according to their characteristics, starting from Uranus. Similar characters in the column of destructive potential are written "the level of the big planet."
 * High level: Characters capable of destroying large planets, according to their characteristics, starting with Jupiter.
 * Level 4 (Star and Interstellar): Characters capable of destroying stars and star clusters, up to the destruction of some part of the dwarf galaxy with a single attack.
 * Class B: Characters capable of destroying stars or their relative equivalents.
 * Low level: Characters capable of destroying small stars, for example, ordinary red dwarfs. Similar characters in the column of destructive potential are written "the level of a small star."
 * Intermediate level: Characters capable of destroying stars, according to their characteristics, starting from the Sun. This also includes characters capable of destroying compact massive stars (for example, EZ of Canis Major), that is, generating many times more energy than would be required to destroy the Sun (similar characters in the graph of destructive potential write "big star level").
 * High level: Characters capable of destroying the most superheavy hypergiants (for example, VFTS 682, BAT99-98, R136a1), as well as generate supernova energy (starting from standard type Ia supernova) and destroy Solar systems.
 * Class A: Characters capable of generating at least hypernova energy with a single attack (tentatively ten times more powerful than standard type Ia supernovae). The destruction of neutron stars and black holes (of average mass, including) also belongs to this level.
 * Level 3(Galactic and Pre-Universe): Characters capable of destroying galaxies, Dimension | dimension or even constitute a threat Universe/universal scale.
 * Class C: Characters capable of destroying galaxies or their relative equivalents.
 * Low level: Characters capable of destroying the structures of dwarf galaxies together with all their components. The destruction of small supermassive black holes also belongs to this level. Similar characters in the column of destructive potential spell "level dwarf galaxy."
 * Mid level: Characters capable of destroying the structures of full-fledged galaxies (for example, the Milky Way) together with all their components. The destruction of heavy supermassive black holes also belongs to this level.
 * High level: Characters capable of destroying the structures of giant galaxies together with all their components. The destruction of the heaviest supermassive black holes also belongs to this level.
 * Class B: Characters capable of destroying a galactic cluster (a structure that is at least several times larger than the most gigantic known galaxy and supermassive black hole) or dimension. Depending on the method of destruction, the "level of the galactic cluster" or "level of Dimension" is indicated in the column of destructive potential.
 * High level: Characters capable of destroying all matter and energy in the universe, but without affecting its space-time continuum.
 * Class A: Characters capable of destroying a significant percentage of the space-time continuum of the universe or possessing universal characteristics in a limited form.
 * Mid level: Characters capable of destroying a very large dimension (a significant part of the universe) or generating energy that will have an impressive percentage of the attack power of the universal level. This also includes characters capable of only intra-universal control of reality (for example, it can be a universal rollback of causality or universal manipulations of reality without the possibility of complete destruction of its entire space-time), which says "universal level" in the column of destructive potential instead of "level of Dimension".
 * High level: Characters capable of generating energy, which will have the overwhelming percentage of the power of attack of the universal level (for example, characters that hold back the pressure of the Big Bang for a long time) or characters whose level, due to certain subtleties and nuances, cannot be confidently classified as a full-fledged universal (for example, characters capable of destroying small universes and pocket dimensions of universal proportions).
 * Level 2 (Universe and Multiverse Level): Characters powerful enough to completely annihilate the whole universe or even influence Multiverse.
 * Class C: Characters capable of destroying a full-fledged universe with one attack.
 * High level: A conditional bar denoting characters who significantly exceed the universal level (for example, they are more powerful than characters who themselves are overwhelmingly stronger than attacks with the power of destruction of the universe), but due to the lack of known numerical differences cannot confidently claim low multiverse characteristics, although this is assumed, as well as characters capable of destroying up to three universes with one attack.
 * Class B: Characters capable of destroying from four to hundreds of universes at a the same time. Similar characters in the column of destructive potential spell "low multiverse level."
 * Low level: Characters capable of destroying from four to ten universes.
 * Mid-level: Characters capable of destroying more than ten universes at a time.
 * High level: Characters capable of destroying more than fifty universes at a time.
 * Class A: Characters capable of simultaneously affecting and destroying many universes (from hundreds to infinity).
 * Low level: Characters capable of destroying more than a hundred universes. Similar characters are written in the column of destructive potential "multiverse level."
 * Mid level: Characters capable of destroying the astronomical number (of a million) of universes at a time, as well as characters capable of exerting influence on five-dimensional structures that do not have cosmic proportions. Similar characters in the column of destructive potential spell "multiverse level".
 * High level: Characters capable of destroying a multiverse design consisting of infinite universes.
 *  Class B  — a character of this sublevel is capable of exerting destructive effects on a metauniverse construction with an infinite or tending Spatial dimension.
 * Key Features: Metaverse level
 * Optimal speed limit: None
 *  Class A - a sublevel for Dimensionless abstract metaphysical monsters without any quantitative and qualitative limitations in terms of physical scale within the framework of coordinate systems.
 * Low 1-A — the character of this sublevel is capable of destroying an Dimensionless Existence structure, the scale of which cannot be achieved by any extension of the hierarchy of physical structures, where even the relative infinity of one step will be something insignificant from the perspective of the next. At the same time, within the given sublevel itself, a hierarchy of metaphysical structures similar in terms of internal scale may exist.
 *  Key Features:  Level of Metaverse Level+
 * 1-A — the character of this sublevel surpasses the power of representatives of the low 1-A sublevel to the same extent that she surpasses the power of representatives of level 10 (or any other level or sublevel inferior to the low 1-A, since from his perspective the difference between them is ephemeral). At the same time, within the given sublevel itself, there can exist hierarchies of metaphysical structures that follow each other, similar in terms of their internal scale.
 *  Key Features:  Level of Metaverse Level+
 * High 1-A — the character of this sublevel surpasses the power of the representatives of the 1-A sublevel to the same extent as it surpasses the power of the representatives of the level 10. Moreover, within the given sublevel itself there can exist in any number the following one after another hierarchies of metaphysical structures similar in internal scale.
 *  Key Features:  Level of Metaverse Level+
 *  'Optimal speed limit:'  None
 * Class S — sublevel for monsters among monsters, from the point of view of which the difference between any lower levels and sublevels is ephemeral, that is, they all look equally insignificant.
 * Low 1-S — the character of this sublevel possesses a power that cannot be achieved by any extension of the hierarchy of metaphysical structures, where even the next level surpasses the previous one to the same extent as the low 1-A sublevel surpasses level 10. Moreover, inside this sublevel itself there may be a similar internal scale hierarchy of metaphysical structures of the corresponding order.
 *  Key Features:  Level of Metaverse Level+
 * 1-S — the character of this sublevel surpasses the power of the representatives of the low 1-S sublevel to the same extent as it surpasses the power of the representatives of the level 10. Moreover, within this sublevel itself there can exist in any number the following one after another hierarchies of metaphysical structures of the corresponding order, similar in internal scale.
 *  Key Features:  Level of Metaverse Level+
 * High 1-S — the character of this sublevel imposes a functionally boundless force that is unattainable and surpasses the very principles of addition, multiplication and raising to the power of Dimensionless hierarchies of any order.
 * Key Features: At least Level of metaverse level+
 * Optimal speed limit: None

TBA
 * Unknown level: Characters whose level of strength and basic indicators are completely unknown or cannot be accurately determined due to various reasons. This category is set only with a significant difference in the range of possible characteristics of the characters.
 * Temporarily unknown level: A subcategory of an unknown level of power, which serves as a temporary measure and is displayed only in certain cases.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | More About 1-A

More About 1-A
More About 1-A TBA Actually a little discussion about the levels 1-A, their stats and differences.

When it came to one thing in one talk, where infinities multiplied at infinity and so on to infinity and on, I said that this is crap if we multiply values ​​in the context of the same perspectives. That is, if we simply multiply numbers within the number series at (infinity,) then how many times we would not do this(multiply infinite), beyond this infinity, we will not advance. However, if we introduce the perspective of, for example, (higher/spatial dimensions), then the scales of infinities may be different, we get the difference between infinite length, infinite area, infinite mass, and so on. However, this perspective also has its limit, and no matter what infinity we multiply the number of Higher/spatial dimensions), we will not get anything more than an infinite/higher-dimensional structure with different levels of transfinitivity(High 1-B level), which is extremely difficult to compare. Such prospects on any scale are still not enough to achieve even a (low 1-A,) not to mention something higher. I would like to analyze the points that the prospects that may be characteristic of the characters 1-A, delimiting their level among themselves.

Dimensional perspectives and physical scale - an indispensable property of any 1-A - is absolute power with respect to Higher/ dimensional/Spatial/Dimensional structures. That is, regardless of the number of (Spatial/Higher/dimensions) denoting the physical scales and different levels of their infinities, the 1-A character will have a (qualitative) superiority over them. It is important that the 1-A characters, no matter how they relate to each other, exceed the (Spatial higher/dimensions equally). That is, it cannot be that one of them is infinitely higher than the concept of (Spatial/higher/dimensions), and the second is even more infinite, and if it is, then most likely we are dealing with two different infinitely/higher-dimensional (high 1-B( (their difference can be as between two transfinitive numbers, as between [∞] and [∞ - 1]), but not with 1-A, which are free from the (concept of scale in principle), since it is determined by the concept of (Spatial /Higher/dimensions).

Information and abstract perspectives and conceptual density - a perspective that can be an analogue of physical (Spatial/higher dimensions), complement or replace other perspectives. This includes all constructions where the differences between the constituent parts are similar to the difference between (reality and fiction)/dream/program, that is, some abstract set of information. Each subsequent layer is qualitatively more “real”. An infinite hierarchy of such degrees can be considered the equivalent of an infinite hierarchy of Spatial/Higher/dimensions.

Dimensionless perspectives are the perspective that divides Dimensionless substances relative to themselves. The internal differences between (dimensionless) creatures can be any (quantitative( and (qualitative), but they are determined only by the ratio of such creatures to each other. As already mentioned, something like (scale matters only) on a (Spatial/higher/dimensional level). A (dimensionless) creature, just like higher dimensional, will not have problems with manifestation in some lower dimension(world), since its nature has nothing to do with Spatial/higher/dimensions in principle). The difference between (dimensionless creatures from each other is determined by their certain internal depth, a (dimensionless analogue of scale), density or complexity (here there may be composite versions of hierarchies of different perspectives on a dimensionless level) that are not related to the physical scale.

So, speaking of levels 1-A, the weakest of them just has to have absolute power over Higher/spatial/dimensional structures( Be beyond the concept of spatial dimensions), complemented by a dimensionless nature, for which it is enough for him to be located even at the very bottom of a dimensionless hierarchy. At the same time, he does not need any provisions in logical and information-abstract perspectives (he partially compensates for them, since logical and abstract hierarchies are usually an addition to Higher/Spatial/dimensional or (dimensionless). A close to high 1-A level of strength is something that has reached absolute terms not only in relation to physics, but also in relation to all the described perspectives, their composite or composite hierarchy, where different perspectives and their fundamental principles complement, multiply and complicate each other. Low 1-A in this regard is not only infinitely infinitely weaker. It is infinitely infinitely more ephemeral, infinitely infinitely more simple, infinitely infinitely less abstract and transcendental. This difference can be quantitatively and qualitatively the difference is much greater than between the weakest of levels 10 and low 1-A.

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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Metaverse

Metaverse
Metaverse The metaverse is a conventional name for any space structure that is much larger than the “ordinary” multiverse, containing an infinite number of worlds like our three-dimensional world. It can be a structure with Higher/Spatial/dimensions of space and time (more than 5-6/7/8/9/10/11/12/13/14/15/16/17/18/19///etc up to infinite of Spatial/higher dimensions)

TBA
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 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Alternative Tiering System/More About High Levels

3-A: Universe level
Characters who can affect/create/destroy a finitely sized universe. This is usually exhibited through explosions/implosions, omnidirectional energy blast, or a shockwave that encompasses all of the stars and planets within a universe.

High 3-A: High Universe level
Characters who demonstrate an infinite amount of energy on a 3-D scale, or those who can affect an infinite 3-D area or an infinite number of finite or infinite universes when not accounting for any higher dimensions or time, or more generally any area of comparable size. Large numbers of infinite universes, unless causally closed from one another by a separate spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably so, does not qualify for any higher tier.

2-C: Low Multiverse level
This tier is broken into the following sub-tiers:

Low 2-C | Universe level+: Characters who are capable of significantly affecting, creating and/or destroying an area of space that is qualitatively larger than an infinitely sized 3-dimensional expanse. Common fictional examples of spaces representing such sizes are Spacetime|space-time continua of an universal scale, though it can be more generally fulfilled by any 4-dimensional space that is either:

A) Provably infinite, one which can be safely assumed to be so, or that is of an otherwise non insignificant size.

B) Portrayed as infinitely larger than lower-dimensional objects and spaces in the setting of a given work of fiction.

C) Equivalent to a Large extra dimension/large extra dimensional space.

2-C | Low Multiverse level: Characters who can create and/or destroy small multiverses which can be comprised of a number of isolated space-time continua ranging anywhere from two to a thousand, or equivalents.

2-B: Multiverse level
Characters who can create and/or destroy larger multiverses which comprise from 1001 to any higher finite amount of isolated space-time continua.

2-A: Multiverse level+
Characters who are capable of affecting, creating and/or destroying a countably infinite number of spatio-temporally isolated universes.

Level 1: Metaversal
Characters who can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by higher planes or levels of existence which trivialize everything below them into insignificance, either by perceiving them as akin to fictional constructs or having a size equivalent to a greater infinity in relation to them.

This tier is broken into the following categories:

1-C:
Low 1-C Characters who can affect, create and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of infinity greater than a standard universal model (2-C structures,).

This rating can be reached by 5 and 6-dimensional constructs and spaces when they are either of an infinite (or otherwise non-insignificant) size or portrayed as qualitatively greater than lower-dimensional objects in their setting, or alternatively, one can also qualify for its lower end by creating and/or destroying an uncountably infinite number of universes, or more generally, showcasing uncountably infinite power/size when compared to 4-D beings or objects.

1-C  Characters who can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" size, this can be equated to 7 and 9-dimensional real coordinate spaces (R ^ 7 to R ^ 9)

High 1-C Characters who can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of infinity greater than a standard universal model. In terms of "dimensional" size, this can be equated to 10 and 11-dimensional real coordinate spaces (R ^ 10 to R ^ 11)

1-B
1-B Characters who can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional real coordinate spaces and up (R ^ 12 and up)

High 1-B Characters who can universally affect, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance.

Infinite-dimensional spaces and objects can qualify for this level if they are either provably infinite in all of their axes. or can be safely assumed to be so, while characters who only encompass finitely-sized subsets of each axis of infinite-dimensional space are defaulted to High 3-A.

1-A:
Characters who functionally transcend the rest of the Tiering System, and stand outside of any extensions of infinite hierarchies and sizes, to varying degrees and magnitudes. In more straightforward terms, this category could be said to be occupied by characters whose size and/or level of power cannot be reached by merely stacking bigger infinities on top of each other.

Low 1-A Characters who can universally affect, create and/or destroy structures and expanses of uncountably infinite dimensions, or which have a size roughly analogous to them, such as uncountably infinite sets of hierarchical layers or planes of existence, most specifically ones whose amount of layers is comparable to the (Continuum (set theory)set of all real numbers, and are thus equated to the first uncountably infinite cardinal, ℵ1, for simplicity's sake.

Alternatively, this tier can also be assigned to characters who transcend High 1-B structures when no further context regarding the nature or such transcendence is given.

1-A  Characters who can significantly affect, create and/or destroy realms or states that fully transcend infinitely-layered hierarchies and/or dimensional levels on a conceptual or existential level, normally being portrayed as completely external abstractions that lie outside of the applications of spatiotemporal dimensionality as a constant defined by physics on any level, even in relation to infinite or uncountably infinite Spatial dimensions, usually by perceiving them as akin to fiction or something similarly insignificant.

However, do note that it is possible for a character to qualify for this rating even if their world does not have an infinitely-layered or equivalent cosmology, as long as it is either stated, shown or left very obvious that the character in question already bypasses the very nature of such structures altogether, in a way that simply "stacking" more of them logically would not allow one to reach their level of power / size.

Mathematically, 1-A has its size represented by further uncountably infinite cardinals beyond useful applications of certain measures (ℵ2 and onwards, most specifically) and can be extended unto greater levels of infinity, representing different complexities or qualitative "steps" on an dimensionless scale, in the same way 1-B and 1-C are divided. Characters who stand an infinite number of steps above "Baseline" TBA

High 1-A Characters who can affect and create/destroy states or realms which are completely transcendent over infinitely-layered dimensionless hierarchies and any extensions thereof, as well as the framework in which such entities are defined in the first place. Note that simply adding more "layers" to an already infinite 1-A hierarchy (or some structure of equivalent size) is not enough to reach this level, and one must be completely external and unreachable by it in any form.

Tier 0: Boundless

0 | Boundless: Characters who demonstrate an equivalence to, or can create/destroy/affect, transcendental abstract levels of existence which conceptually stand superior to even High 1-A levels. Being “omnipotent” or any similar reasoning is not nearly enough to reach this tier; characters at this level must transcend High 1-A characters as High 1-A characters would transcend 1-A ones. This tier has no true endpoint, and can be extended unto any higher level, spiraling infinitely upwards.

TBA
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Footnotes to the alternative system

Footnotes to the alternative system
Footnotes to the alternative system

However, do note that it is possible for a character to qualify for this rating even if their world does not have an infinitely-layered or equivalent cosmology, as long as it is either stated, shown or left very obvious that the character in question already bypasses the very nature of such structures altogether, in a way that simply "stacking" more of them logically would not allow one to reach their level of power / size

(Footnote) (↑ It should, on the other hand, be kept in mind that simply existing "beyond the concepts of space and time" and similar feats do not necessarily qualify one to bypass into this level, unless the work of fiction in question leaves it very clear that a character also exists beyond all extensions of the concepts which they transcend.)

even more simple

(Transcedentity / transcendence to space/time/reality/other crap is a property of any stasist just above the bottom level, and even if you take the presence there as a criterion, the list will increase by several times if not by tens of times.

(and does not gives any High level by (themselves)

TBA
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Possible Update of the Tiering System

Possible Update of the Tiering System
Possible Update of the Tiering System


 * Level 2: Characters so powerful as to completely annihilate an entire universe, multiverse, or even a metaverse construct of comparatively small proportions.
 * Low 2-B: Characters capable of destroying from one to ten universes.
 * 2-B: Characters capable of destroying from ten to a million universes.
 * High 2-B:** Characters capable of destroying from a million to any finite number of universes, as well as those who are able to influence five-dimensional/spatial Dimsensiona/Higher Dimensional structures that do not have cosmic proportions.


 * Class A: Characters capable of simultaneously affecting and destroying infinite universes and relatively small Higher Dimensional/spatial dimensional structures.
 * Low 2-A Characters capable of destroying a full-fledged multiverse, including an infinite number of universes.
 * 2-A: Characters capable of destroying from two to any any limited number of full-fledged multiverses.
 * High 2-A: Characters capable of destroying a metaverse construct with dimensionality/Spatail Dimensions/Higher Dimensions/dimensionality from 6 to 9.


 * Level 1: Extremely powerful characters, whose power allows to influence and destroy both large Higher/dimensional/ metaverse constructions and metauniverses completely transcendental to the concept of dimensionality/higher dimensions/spatial dimensions without any upper limit of scale.
 * Class B: Characters capable of simultaneously acting on multidimensional metaverse constructions, starting from the level corresponding to the most common modern quantum theories, and ending with any dimension/spatial dimension/Higher Dimension in general.
 * Low 1-B: Characters capable of destroying a metaverse consruct from 10 to 26 Spatial DImensions/Higher Dimensions.
 * 1-B: Characters capable of destroying a metaverse construct with a dimension/higher spatial/dimensions/Dimensionality from 27 to any finite number.
 * High 1-B: Characters capable of destroying a metaverse consturct with infinite higher/Spatial Dimensions/Dimensionality/dimension.


 * Class A: Dimensionless metaphysical abstract transcendental monsters without any quantitative restrictions in terms of physical scale.
 * Low 1-A: Characters whose strength is not limited by the concept of dimension/higher Spatial/Dimensions/Dimensionality, that is, cannot be achieved by simply expanding the hierarchy of physical/Saptail/Dimensions/Higher Dimensions/Dimensinality structures, where even the relative infinity of one stage will be something insignificant from the perspective of the next. Moreover, within the given sublevel itself, there may exist a hierarchy of metaphysical structures of a similar internal scale.
 * 1-A: Characters whose strength exceeds the strength of representatives of the low 1-A sublevel to the same extent that it surpasses the strength of representatives of level 10 (or any other level or sublevel inferior to low 1-A, since from its perspective the difference between them ephemeral). Moreover, within the given sublevel itself, hierarchies of metaphysical structures, similar in internal scale, can follow.
 * High 1-A: Characters whose strength exceeds the strength of the representatives of 1-A sublevel to the same extent that it surpasses the strength of the representatives of level 10. Moreover, inside this sublevel itself there can be any number of successive metaphysical hierarchies of the same internal scale structures.


 * Class S: Monsters among monsters, from the perspective of which the difference between any lower levels and sublevels is ephemeral, that is, they all seem equally insignificant. endlessly striving for what can be called (True Omnipotence.)
 * Low 1-S: Characters whose strength cannot be achieved by simply expanding the hierarchy of metaphysical structures, where even the next step surpasses the previous one to the same extent as the low 1-A sublevel surpasses level 10. Moreover, a similar internal scale hierarchy of metaphysical structures of the corresponding order.
 * 1-S: Characters whose strength exceeds the strength of representatives of the low 1-S sublevel to the same extent that it surpasses the strength of representatives of level 10. Moreover, within this sublevel there may exist successive hierarchies of metaphysical structures of the corresponding order.
 * High 1-S: Characters whose strength cannot be achieved by simply expanding the hierarchy of metaphysical structures, where even the next step exceeds the previous one to the same extent as the low 1-S sublevel exceeds level 10.

TBA
 * }

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center"
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Featless

Featless
Featless TBA TBA
 * }

Character Profile (Template)

TBA

Powers and Stats
Tier: (level from 10 to 0 according to classification)

Name: (write the name of the character, his nicknames and the like)

Origin: (name of the universe, where does this character come from)

Gender: (e.g. male, female, not applicable, and so on)

Clasification: (write who this character is, for example: a shinigami, a pirate or an alien)

Age:

Powers and Abilities: (a short list of abilities that the character owns; a list of possible abilities can be seen here)

Destruction Capability: (what level of energy the character is able to produce with one attack or a series of attacks in quick succession)

Speed: (the speed of the character, you can also separately note the speed of reaction, battle, movements over short distances and the speed of movement over long distances)

Lifting Strength: (how much character can lift)

Striking Strength: (what power the character can put into the blow)

Durability: (write, what level of energy / destruction attacks can a character accept while being able to continue the battle)

Stamina: (endurance of the character, what damage he can take and continue the fight, how long he can fight and the like)

Range: (at what distance can the character attack the enemy or use other abilities)

Intelligence: TBA

Weaknesses: None

TBA

(Examples of profiles) (with info) (Thet are here just for More info) (nor really part of anything)

{| class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="1" cellpadding="1" border="1" align="center" Airi Arcadia
 * colspan="2" style="text-align: left; left; background-color:white; color:black" | Airi Arcadia



Powers and Stats
Tier: High 1-S

Name: Airi Arcadia

Origin: Saijaku Muhai no Bahamut

Gender: Female

Clasification: TBA

Age: Inapplicable

Powers and Abilities: Unlimited Being,Omniscience, Omnipresence

Destruction Capability: At least Metaverse Level+ (TBA)

Speed: Omnipresent

Lifting Strength: Immeasurable

Striking Strength: At least Metaverse Level+

Durability: At least Metaverse Level+

Stamina: Infinite

Range: At least Metaversal+

Intelligence: Super-Genius/Omniscient

Combat skills: The Doctor Level

Weaknesses: None

Notable Attacks/Techniques:

TBA
 * }